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Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 46 345 | 69 518 |
Experience | 2716 | 4074 |
- 2k0 [RDDT] Tiger I 1
- USN_SEABEE [NAMAC] Jagdtiger 3
- YROSHIMA [SPT] IS-3 1 2
- feuerhake Rhm.-Borsig Waffenträger 1
- JDBanjoman [REL_3] SU-122-44 1
- Davebman [TSZM] T26E4 SuperPershing 1
- sachster [AGRV8] WZ-131 1 1
- phantomrun5555 [TT] 112 1 1
- denniscanning [RCD] Tiger I 1
- mocoso22 [ACA-] T29
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 16/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3267
- {{ ::replay.translations.damageDealt.sniper }} 2603
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 6
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1830
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 3372
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,46
Received | 46 345 | 69 518 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -7,039 | -7,039 | ||||
Auto-resupply ammunition | -21,000 | 0 | -21,000 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 18,306 | 0 | 41,478 | 0 |
- Starting time 03:01
- Battle duration 8 min 24 s
- Time of destruction -
Received | 1 358 | 67 | 2 037 | 101 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 1 358 | 0 | 2 037 | 0 | ||
Total: | 2 716 | 67 | 4 074 | 100 |
- Version: 0.9.3
- Server game time: 2014-11-01 02:01
- Spawn: I
- Battle type: Regular
- Uploaded: Shawn_Spencer
Replay description
A good map for defending cap first of all.
-I go forward to shoot at stuff early, but am prepared to go back either to where I was or G1. Arty be damned! Never shot at me though.
-The enemy rhoomba and jagtiger only shot at me once :/ I think they were being pressured by our attackers. Phew.
-I eventually wanted them lit when we crushed most of the enemy at base and I furiously pinged the map for my team to light them :)
-I try and "T" targets to let people know I have a LOS on ze enemy!
*Our T34 and Bulldog die horrible deaths, but show us who is coming to base. Probably didn't need the T34 for that though. He could be hull down at G1 or with the lemmings. Make them cross that open field.
Replay's comments (0)