HT-15 Stug Completion
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
78 784
1 291
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Erlenberg – Standard
Maus
arthurwellsley [-NMZ-]
Without Premium | With Premium | |
---|---|---|
Credits | 52 523 | 78 785 |
Experience | 861 | 1291 |
Battle efficiency
Σ:
1
3814
4
-
2993
1
- Breakstone [SCARE] T26E4 SuperPershing 1
- korkmaz43 T57 Heavy Tank
- kungfoo [FOKUS] T110E5 1 1
- GASZTEK [LAW] T54E1 2
- Filip0s E 50 Ausf. M 1 1
- thon022 T-54 1
- Fafik2000 [SFORA] E 75 1
- lord_sky Object 140 1
- tom5120 [SCARE] M41 Walker Bulldog
- Sammyman15 [FOKUS] M48A1 Patton 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 14
- {{ ::replay.translations.shots.hits }} 12/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3814
- {{ ::replay.translations.damageDealt.sniper }} 2763
- {{ ::replay.translations.received.label }} 33
- {{ ::replay.translations.received.pierces }} 8
- {{ ::replay.translations.received.noDamage }} 25
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 8280
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 2993
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,75
Credits
With Premium
Received | 52 523 | 78 785 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -29,158 | -29,158 | ||||
Auto-resupply ammunition | -67,200 | 0 | -67,200 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -43,835 | 0 | -17,574 | 0 |
Time
- Starting time 01:59
- Battle duration 9 min 17 s
- Time of destruction 9 min 6 s
Experience
Received | 861 | 43 | 1 292 | 65 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 861 | 43 | 1 291 | 64 |
- Version: 0.9.5
- Server game time: 2015-01-30 01:59
- Spawn: I
- Battle type: Regular
- Uploaded: arthurwellsley
Replay description
This was the weirdest game.
Maus in an open field succeeds, yes that is correct a Maus in an open field.
Shoots bounced = 33,
Penetrations = 8,
Non- penetrations = 25
Damage Blocked by armour = 8,280
Damage dealt by Maus = 3,814
Died at the very end to the last enemy shot of the match, so lost 3,300 health.
So for the mission of lost, bounced and dealt damage I needed to get total 8,000, in this game the Maus obtained 8,280 + 3,814, + 3,300 = 15,394.
Stage IV HT-15 for the final reward tank the Object 260 requires a total of lost, bounced and dealt damage 14,000, so this game would have completed that one as well!
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