Jumbo op? Totally not. . . 6 medal ace mastery
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
33 039
3 182
de Langlade's Medal
de Langlade's Medal
Awarded to a player who in the course of one battle destroys four enemy vehicles within a base circle while they are attempting to capture the base. Enemy vehicles may attempt to capture the base all at once or in turn. On 13 September 1944, Colonel Paul Girot de Langlade's Groupement Tactique "Langlade" (G.T.L), outnumbered by over two to one, attacked a German 112th Panzer Regiment occupying the French village of Dompaire. In the ensuing battle de Langlade's 16 M4A2 tanks and 4 M10 tank destroyers, with support from French artillery and American fighter-bombers, destroyed 69 of 90 Pz.Kpfw. V Panther and Pz.Kpfw. IV tanks.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Prokhorovka – Encounter
Prokhorovka
M4A3E2 Sherman Jumbo
M4A3E2 Sherman Jumbo
Zeta_Phionix
03.02.2015 12:05
Without Premium With Premium
Credits 33 039 49 559
Experience (x{2} for the first win in a day) 3182 4774
Detailed Report
Statistics for Zeta_Phionix
Battle efficiency Σ: 7 2151 10 - 1862 6
  • Bollwerk3 Pz.Sfl. IVb 1
  • Mosinator [-IBA-] Pz.Kpfw. 38 (t) n.A. 2 3
  • sanszajn1 Hummel 2
  • _Guenhvywar_ [SDP-S] M24 Chaffee 2
  • SPICHI99 [K_E] M5A1 Stuart
  • Gvynbleidd10 [SDP-S] VK 36.01 (H) 4 5
  • pk4fun M18 Hellcat
  • pekar2 Jagdpanzer IV 1 3
  • jurina911CZ Type 1 Chi-He 1 3
  • milstein1 Churchill VII 2 3
  • Dennis0904 M41 HMC
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 24/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2151
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 27
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 24
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 2295
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 8/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1862
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,52
Credits With Premium
Received 33 039 49 559
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,515 -5,515
Auto-resupply ammunition -22,192 0 -22,192 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 2,332 0 18,852 0
Time
  • Starting time 12:05
  • Battle duration 8 min 18 s
  • Time of destruction -
Experience
Received 1 591 79     2 387 119
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 3 182 158 4 774 237
  • Version: 0.9.5
  • Server game time: 2015-02-03 12:05
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Zeta_Phionix

Replay description

Slow game to begin with, letting my team focus on the cap while I try to stop interference.

3 min in or 12:05 : Eventually I realize the team's dying too fast so I initialize Operation: Steamroller. 2 min of chaos ensues.

6 medal ace mastery with 1,600 base exp earned and 2K+ damage dealt / blocked. 2K spotting as well.

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