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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
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Without Premium | With Premium | |
---|---|---|
Credits | 60 734 | 91 101 |
Experience | 2154 | 3232 |
- ghotic212 Panther mit 8,8 cm L/71
- LastDisaster AMX 50 100 2
- Sebmol [WRED] Caernarvon 2
- sayan_ Strv 103B 1 1
- trewisz FV4005 Stage II 2 2
- bulldog515 T110E5 1
- fgdfgdfgd6 E 75 1 1
- 5p33dy VK 45.02 (P) Ausf. B 1
- olej30 [WRED] Jagdpanther II 1 2
- MohamaddefT [-N_W-] KV-4
- CHURI_13 [GRIAL] AMX M4 mle. 49 Liberté 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 14
- {{ ::replay.translations.shots.hits }} 10/6
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2228
- {{ ::replay.translations.damageDealt.sniper }} 1643
- {{ ::replay.translations.received.label }} 16
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 10
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 3030
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 10
- {{ ::replay.translations.damaged }} 5/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 10470
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,24
Received | 60 734 | 91 101 | ||||
Achievements | 4 410 | 6 615 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 65,144 | 97,716 | ||||
Auto-repair vehicle | -25,853 | -25,853 | ||||
Auto-resupply ammunition | -18,180 | 0 | -18,180 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 21,111 | 0 | 53,683 | 0 |
- Starting time 10:23
- Battle duration 8 min 10 s
- Time of destruction 5 min 32 s
Received | 688 | 34 | 1 032 | 51 | ||
Achievements | 389 | 19 | 583 | 28 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 1 077 | 53 | 1 616 | 80 | ||
Total: | 2 154 | 106 | 3 232 | 160 |
- Version: 0.9.17
- Server game time: 2017-01-12 10:23
- Spawn: I
- Battle type: Regular
- Uploaded: d0m1n4
Same battle replays (1)
Replay description
Game on malinovka (i think XD) in my E5, going uphil and scouting for just over 10k. then getting farmed by the new swedish td 103B (or whatever its called) and then changing position to support our VKB, sadly with pretty poor play by me and getting killed.
The game shows in my opinion what is wrong at the game, OP heavy spotting, new tank linie wich isnt much stronger then the rest (i only rate the Top Tiers on that).
While the old tanks become weaker and weaker, just because new tanks getting added to the game (except of the russians ofc).
I could have never done that with a E100, just because everybody would have easily rebalanced the tank with the expensive ammo.
Then look at the mm and who good the Tier 8 performed, yes they weren´t maybe the best players or had a bad day, but its still hard to perform well in these matchups in T8 tanks.
This all is my opinion and i am sure and aware that others wont share this and atleast I can except this ;)
Replay's comments (0)