Bouncy Bouncy
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Personal Score
Team Score
Detailed Report
Victory
|
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
71 468
2 432
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Erlenberg – Standard
Löwe
120mm_he [PBS]
Without Premium | With Premium | |
---|---|---|
Credits | 47 645 | 71 468 |
Experience (x{2} for the first win in a day) | 1621 | 2432 |
Battle efficiency
Σ:
-
2155
3
8110
-
-
- G1r9u8j8a M18 Hellcat 4
- Cloud_Wolf [SWAK] 8,8 cm Pak 43 Jagdtiger 12 2 3
- alfroga2 [UWS] IS 3 1 2
- k_rasaie [PARS] Spähpanzer SP I C 4 1
- NewYinzer E 25 8 1
- BigCheese256 M4A1 Revalorisé 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 14/7
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2155
- {{ ::replay.translations.damageDealt.sniper }} 1229
- {{ ::replay.translations.received.label }} 40
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 37
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 8110
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 4/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,63
Credits
With Premium
Received | 47 645 | 71 468 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,279 | -4,279 | ||||
Auto-resupply ammunition | -20,600 | 0 | -20,600 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | 2,766 | 0 | 26,589 | 0 |
Time
- Starting time 00:53
- Battle duration 7 min 41 s
- Time of destruction -
Experience
Received | 772 | 38 | 1 158 | 57 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 77 | 116 | ||||
Total: | 1 621 | 76 | 2 432 | 114 |
- Version: 0.9.17
- Server game time: 2016-12-18 00:53
- Spawn: II
- Battle type: Regular
- Uploaded: 120mm_he
Replay description
Decided to try the buffed lowe and got a nice arty free game. lulz ensued.
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