"ButtShot Saves the Day" - Mastery Badge & Confederate
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
31 862
2 392
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Malinovka – Standard
Jagdpanther
RommelVespasian
Without Premium | With Premium | |
---|---|---|
Credits | 31 862 | 47 793 |
Experience (x{2} for the first win in a day) | 2392 | 3588 |
Battle efficiency
Σ:
2
2894
6
2
755
-
- mikio Cromwell 2 1
- lucky277227 [-UMM-] IS-6 1
- Marksmanship_11 SU-152 1 1
- kommanderkanu Panther/M10 1
- reichtim T26E4 SuperPershing 2
- The_Bayer01 [BA-BR] KV-4 1 1
- bandaid Black Prince 1
- TheBrownStreak_67 [BMTKR] M6 1
- Praetorianbv T32
- whizwhiz [FATTY] T26E5 2 1
- Kills4Pay [S__M] M41 Walker Bulldog 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 14/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2894
- {{ ::replay.translations.damageDealt.sniper }} 2130
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 755
- {{ ::replay.translations.capture }} 78/0
- {{ ::replay.translations.mileage.label }} 1,06
Credits
With Premium
Received | 31 862 | 47 793 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,117 | -4,117 | ||||
Auto-resupply ammunition | -23,690 | 0 | -23,690 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 1,055 | 0 | 16,986 | 0 |
Time
- Starting time 18:23
- Battle duration 6 min 43 s
- Time of destruction -
Experience
Received | 1 196 | 59 | 1 794 | 89 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 392 | 118 | 3 588 | 177 |
- Version: 0.9.17
- Server game time: 2017-01-16 18:23
- Spawn: II
- Battle type: Regular
- Uploaded: RommelVespasian
Replay description
This was a fun, unexpected battle. I was a bit taken aback when our heavy T8 Chinese 110 charged forward in a position usually taken up by mediums or lights. It turned out to be the lightning rod of the match, as over half the enemy team began piling onto the position, desperate to take him out -- only to run into the hail of fire created by us TDs and other supporting tanks on ridge line.
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