Assault cap at literally the last second.
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
22 497
1 956
Erlenberg – Assault
T28 Concept
jawmonkey [LKY13]
Without Premium | With Premium | |
---|---|---|
Credits | 22 497 | 33 746 |
Experience (x{2} for the first win in a day) | 1956 | 2935 |
Battle efficiency
Σ:
3
2375
4
630
247
-
- dufftruck7 [GUNIT] IS-3 1
- bliening M12 1
- The_Bright_night AMX ELC bis
- Outlaw3plus4 T29 1
- GoblinCleaver M18 Hellcat 1
- RedRadeon E 25 1
- Eduardo_Osorio [G-D-A] KV-85 1
- themotortop IS 1 1
- evanther2 KV-2 1
- AgustiN_2011Arg [FTA1] T-34-85 1 2
- LT_Pines T34 1 2
{{ ::replay.translations.teams[teamKey] }}
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 19
- {{ ::replay.translations.shots.hits }} 10/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2375
- {{ ::replay.translations.damageDealt.sniper }} 1642
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 630
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 247
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,51
Credits
With Premium
Received | 22 497 | 33 746 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -6,610 | -6,610 | ||||
Auto-resupply ammunition | -19,000 | 0 | -19,000 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | -6,113 | 0 | 5,136 | 0 |
Time
- Starting time 02:39
- Battle duration 10 min 0 s
- Time of destruction 8 min 38 s
Experience
Received | 889 | 44 | 1 334 | 66 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 178 | 267 | ||||
Total: | 1 956 | 88 | 2 935 | 132 |
- Version: 0.9.17
- Server game time: 2017-02-23 02:39
- Spawn: II
- Battle type: Regular
- Uploaded: jawmonkey
Replay description
Starts as a meh game in my T28 HTC, we're assaulting and all gathered to the East. Too dang slow so I end up sniping on the hill, but then we have to dig in, As the Eastern flank is falling. We regroup sort of and stall the fallen Eastern flank. Clock starts getting low and we have to charge, I try to dig in but alas I'm slow and juicy and get explodered by arty :( . I suppose it's payback because earlier I one-shotted the other arty, lol. The rest manage to clean everyone up, except the one sneaky arty. They start to cap and they literally finish cap with one second on the clock! Very exciting and tense game!
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