can we loose ?
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
52 952
1 196
Redshire – Standard
Redshire
Bat.-Châtillon 25 t
Bat.-Châtillon 25 t
rek28 [W0LVE]
22.03.2017 18:50
Without Premium With Premium
Credits 52 952 79 428
Experience 1196 1794
Detailed Report
Statistics for rek28
Battle efficiency Σ: 5 5120 8 - 2528 2
  • marianzoro [CZONE] FV215b (183)
  • mordimer00 [EXE-I] Centurion Action X
  • greyrock AMX 50 B 1
  • Army_Tank [ARCAN] TVP T 50/51 2 3
  • fabulos [W_] Bat.-Châtillon 155 55 1
  • Igunter [FILO] Bat.-Châtillon 25 t 2 1
  • WARSZAWSKI_KOKS Grille 15 1 1
  • tonisbas FV4005 Stage II 2
  • Tequila66 [E-G-M] Bat.-Châtillon 25 t 1
  • tiyou007 Type 4 Heavy 1 1
  • pantserbikkel Conqueror 1 2
  • Detodk M53/M55 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 16/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5120
  • {{ ::replay.translations.damageDealt.sniper }} 2853
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2528
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,05
Credits With Premium
Received 52 952 79 428
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,965 -18,965
Auto-resupply ammunition -24,000 0 -24,000 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 6,987 0 33,463 0
Time
  • Starting time 18:50
  • Battle duration 10 min 1 s
  • Time of destruction 10 min 0 s
Experience
Received 1 196 59     1 794 89
Fine for causing damage to allies 0 0
 
 
Total: 1 196 59 1 794 89
  • Version: 0.9.17.1
  • Server game time: 2017-03-22 18:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: rek28

Replay description

i tried to loose but we actually won :/

Replay's comments (1)

  • #1 meant to write lose not loose sorry
    rek28 2017-03-23 в 15:13