Quickybaby (Welcome back!!) - S1 Top Gun, High Caliber, Team Play
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
130 070
4 137
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Airfield – Standard
Airfield
Strv S1
Strv S1
Sesquipedal1an
30.05.2017 23:44
Without Premium With Premium
Credits 86 713 130 070
Experience 2757 4137
Detailed Report
Statistics for Sesquipedal1an
Battle efficiency Σ: 6 4618 7 115 138 3 -
  • rugdocter M12 1 1
  • ObjSStff Škoda T 25 1 1
  • Ramdam Strv 74 2 2
  • Why_not_coconut [QC-ML] M18 Hellcat 1 1
  • Bombattak [QC-ML] Cromwell B 1
  • Check_Six [MWT] Type 62 1
  • trapsuutjies [TBM] O-Ho 1
  • Magor T29 1 3
  • Alain62 [QC-ML] M4A3E8 Thunderbolt VII 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 13/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4618
  • {{ ::replay.translations.damageDealt.sniper }} 2158
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 115
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 138
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,26
Credits With Premium
Received 86 713 130 070
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -779 -779
Auto-resupply ammunition -19,720 0 -19,720 0
Auto-resupply consumables 0 0 0 0
 
Total: 66,214 0 109,571 0
Time
  • Starting time 23:44
  • Battle duration 12 min 2 s
  • Time of destruction -
Experience
Received 1 313 65     1 970 98
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 313     1 970
Bonus for Premium vehicle tier 131       197  
 
 
Total: 2 757 65 4 137 98
  • Version: 0.9.18
  • Server game time: 2017-05-30 23:44
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Sesquipedal1an

Replay description

Not an ace, but a good example of map reading, teamwork, and cool-headed end of game in the S1.

14:00 - shots on the initial cross
13:30 - move to cover weak flank
12:00 - just poke, it's totally safe
8:20 - key tracking shot
7:00 - moving in to flank to the middle
6:00 - teamwork with O-Ni
4:30 - just catch the kill shot on the final tank
3:00 - showdown with pig. stayed calm and made him come to me

Replay's comments (0)