M4A3E2 Sherman Jumbo, Sand River, Standard
Personal Score
Team Score
Detailed Report
Victory
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
8 593
664
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Sand River – Standard
Sand River
M4A3E2 Sherman Jumbo
M4A3E2 Sherman Jumbo
Lurtzmaster [M0R]
14.04.2017 10:34
Without Premium With Premium
Credits 8 593 12 890
Experience (x{2} for the first win in a day) 664 996
Detailed Report
Statistics for Lurtzmaster
Battle efficiency Σ: - 155 - 765 122 1
  • PescarMaestru ARL 44 2
  • riccom [FOTN] Strv 74 1
  • joniGER [UNIT] Tiger I 1
  • TinTin102 AMX 12 t 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 4
  • {{ ::replay.translations.shots.hits }} 2/1
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 155
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 765
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 1/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 122
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,26
Credits With Premium
Received 8 593 12 890
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,836 -5,836
Auto-resupply ammunition -664 0 -664 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -907 0 3,390 0
Time
  • Starting time 10:34
  • Battle duration 4 min 28 s
  • Time of destruction 4 min 27 s
Experience
Received 332 16     498 24
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 664 32 996 48
  • Version: 0.9.17.1
  • Server game time: 2017-04-14 10:34
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Lurtzmaster

Replay description

No description