Type3, WN8 4819
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
23 667
5 400
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
Type 3 Chi-Nu
Type 3 Chi-Nu
Xeloit [G--P]
08.05.2017 20:20
Without Premium With Premium
Credits 16 502 24 753
Experience (x{5} for the first win in a day) 3600 5400
Detailed Report
Statistics for Xeloit
Battle efficiency Σ: 3 1174 5 1 - - -
  • Zack_Zarrab [0X0A1] T67 1
  • Mopsking1 [P-NRW] StuG III Ausf. G 1 1
  • kolo79999 Renault G1 1
  • LadoBijec [BECKA] M4 Sherman 1 1
  • HUNTER7_SK [CSNK] Strv m/42
  • Logan_79 [P-NRW] KV-1 2
  • klaso2 [BECKA] M4 Sherman 2
  • BigHarold Škoda T 24 1
  • Paddywack73 [TNBLT] VK 30.01 (H) 1
  • DarkBendr Type T-34 1 1
  • PingusCZ Strv m/42 1
  • Total_noobie Renault G1 2 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1174
  • {{ ::replay.translations.damageDealt.sniper }} 728
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/124
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,41
Credits With Premium
Received 16 502 24 753
 
Fine for causing damage to allies -724 1,086
Compensation for damage caused by allies 0 0
 
Total amount for battle: 15,778 23,667
 
Auto-repair vehicle -2,900 -2,900
Auto-resupply ammunition -14,000 0 -14,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -1,122 0 6,767 0
Time
  • Starting time 20:20
  • Battle duration 7 min 15 s
  • Time of destruction 5 min 28 s
Experience
Received 721 36     1 082 54
Fine for causing damage to allies -1 -2
Award for the first victory each day x5 x5     x5 x5
 
 
Total: 3 600 180 5 400 270
  • Version: 0.9.18
  • Server game time: 2017-05-08 20:20
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Xeloit

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