WZ111-4 oyun kazandırma
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
32 253
2 571
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fisherman's Bay – Standard
Fisherman's Bay
WZ-111 model 1-4
WZ-111 model 1-4
ErC_ [ALIE]
25.07.2017 22:25
Without Premium With Premium
Credits 32 997 49 496
Experience (x{2} for the first win in a day) 2571 3857
Detailed Report
Statistics for ErC_
Battle efficiency Σ: 4 3515 5 3190 768 3 -
  • luci37 Rhm.-Borsig Waffenträger
  • Rivaal1 Strv S1 1
  • mike_hellgate Object 704 4
  • Metilie [AT-RO] Rheinmetall Skorpion G 3 1
  • kawa72 Tiger I 1 1 2
  • mrkaisho Lorraine 40 t 1
  • zLo44 [PADAA] VK 45.02 (P) Ausf. B 2
  • Jirkuz [CSM] T-54 1 1 3
  • shelby321 T-43 1 2 3
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 15/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3515
  • {{ ::replay.translations.damageDealt.sniper }} 2487
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3190
  • {{ ::replay.translations.friendlyFire }} 0/71
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 768
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 21/0
  • {{ ::replay.translations.mileage.label }} 3,69
Credits With Premium
Received 32 997 49 496
 
Fine for causing damage to allies -744 1,116
Compensation for damage caused by allies 0 0
 
Total amount for battle: 32,253 48,380
 
Auto-repair vehicle -14,507 -14,507
Auto-resupply ammunition -46,300 0 -46,300 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -31,554 0 -15,427 0
Time
  • Starting time 22:25
  • Battle duration 12 min 21 s
  • Time of destruction -
Experience
Received 1 094 54     1 641 81
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For tactical training 383     575
 
 
Total: 2 571 108 3 857 162
  • Version: 0.9.19.1
  • Server game time: 2017-07-25 22:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ErC_

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