Bottom Tier! No Whining! XCVIII: Archer Earns Halonen's Medal
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
16 964
2 322
Halonen's Medal
Destroy at least 2 enemy tanks or tank destroyers in a tank destroyer in one battle.
• The targets must be at least two tiers higher than the player's tank destroyer. • Can be obtained in Random Battles only. |
Himmelsdorf – Standard
Archer
RLBell [DHO]
Without Premium | With Premium | |
---|---|---|
Credits | 11 309 | 16 964 |
Experience (x{3} for the first win in a day) | 1548 | 2322 |
Battle efficiency
Σ:
2
600
2
-
171
-
-
- _Reynolds_Wrap_ AMX AC mle. 46 1 2
- roket260 [LCDM] Type 3 Chi-Nu Kai
- Lemon_chicken [MDOD] T-34-85M 1
- tanked_dog Ikv 90 Typ B 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 8/5
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 600
- {{ ::replay.translations.damageDealt.sniper }} 431
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 3/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 171
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,88
Credits
With Premium
Received | 11 309 | 16 964 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -973 | -973 | ||||
Auto-resupply ammunition | -4,950 | 0 | -4,950 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 5,386 | 0 | 11,041 | 0 |
Time
- Starting time 02:02
- Battle duration 4 min 12 s
- Time of destruction 4 min 11 s
Experience
Received | 516 | 25 | 774 | 38 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x3 | x3 | x3 | x3 | ||
Total: | 1 548 | 75 | 2 322 | 114 |
- Version: 0.9.19.1
- Server game time: 2017-07-31 02:02
- Spawn: II
- Battle type: Regular
- Uploaded: RLBell
Replay description
I have finally learned to play the Archer. You must either camp where the enemies will show up, or stay back far enough that you are only spotted when you fire. The reason for not going to the front is obvious, the Archer can only relocate quickly if driven in reverse.
In this replay, I am far enough beck that the IKV 90 B does not shoot back at me, so I can fire three shots with no return fire. I duck to where the AMX AC 46 cannot shoot me and set up a premium round, for when he comes in view. I get two shots into the AMX AC 46, for the kill. The Halonen's medal was a pleasant surprise.
learn what the vehicle can do, then do it. Good luck and good hunting!
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