Older replay, 8000 combined dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
139 784
1 990
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Encounter
Lakeville
T26E5 Patriot
T26E5 Patriot
Bobeskin [100TH]
26.04.2017 20:06
Without Premium With Premium
Credits 107 252 160 878
Experience 1990 2986
Detailed Report
Statistics for Bobeskin
Battle efficiency Σ: 3 3513 5 4700 4693 9
  • FaXeN007 Rheinmetall Skorpion G
  • Meinberg M24 Chaffee 4
  • gabor222_defender [BHET] T-34-85 1 1
  • motorkar41 O-I
  • vizor_houdini [ALIE] STA-1 5 1 2
  • Nyakonvag [WEB0S] T26E4 SuperPershing
  • pufipanda [HUR] IS-3 1 3
  • nevro1 IS-6 1 1 2
  • goydo [ALIE] Chieftain/T95 8 2 4
  • bodroska [TKC] M18 Hellcat 4 2
  • begbie_23 Leo 4 2
  • Zdenin_1 M26 Pershing
  • bozman_3 T25/2 5 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 22/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3513
  • {{ ::replay.translations.damageDealt.sniper }} 505
  • {{ ::replay.translations.received.label }} 39
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 32
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4700
  • {{ ::replay.translations.friendlyFire }} 0/9
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4693
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,07
Credits With Premium
Received 107 252 160 878
Battle payments 32 258 48 387
 
Fine for causing damage to allies -101 151
Compensation for damage caused by allies 375 562
 
Total amount for battle: 139,784 209,676
 
Auto-repair vehicle -7,696 -7,696
Auto-resupply ammunition -23,465 0 -23,465 0
Auto-resupply consumables 0 0 0 0
 
Total: 108,623 0 178,515 0
Time
  • Starting time 20:06
  • Battle duration 6 min 34 s
  • Time of destruction 6 min 33 s
Experience
Received 1 809 90     2 714 135
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 181       271  
 
 
Total: 1 990 90 2 986 135
  • Version: 0.9.17.1
  • Server game time: 2017-04-26 20:06
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Bobeskin

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