HT 15.2 mission
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
51 140
927
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Cliff – Standard
Cliff
IS-7
IS-7
Matthew1J [_HEAT]
03.07.2017 20:10
Without Premium With Premium
Credits 51 140 76 710
Experience 927 1391
Detailed Report
Statistics for Matthew1J
Battle efficiency Σ: 3 5151 4 4400 969 3 -
  • joker_02 ST-I 1 1
  • djeridane [MAC] T110E5
  • 1FoxAssasin T-54 1
  • Thoranar T54E1 1
  • Csontos_2 [HSS-] Rheinmetall Skorpion G 3 1 1
  • Kassam_Gaza ISU-152 1 1 2
  • Ehrenfrid [0815] M41 Walker Bulldog
  • andrzej_wolny_9 [UNTFA] AMX Chasseur de chars 1 2
  • 19Botho78 Object 140 2 1
  • batzen59 [K_R] ISU-152 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 12/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5151
  • {{ ::replay.translations.damageDealt.sniper }} 980
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 969
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,87
Credits With Premium
Received 51 140 76 710
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,479 -18,479
Auto-resupply ammunition -14,534 0 -14,534 0
Auto-resupply consumables 0 0 0 0
 
Total: 18,127 0 43,697 0
Time
  • Starting time 20:10
  • Battle duration 7 min 56 s
  • Time of destruction 7 min 55 s
Experience
Received 927 46     1 391 69
Fine for causing damage to allies 0 0
 
 
Total: 927 46 1 391 69
  • Version: 0.9.19
  • Server game time: 2017-07-03 20:10
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Matthew1J

Replay description

I used my first tier 10 heavy to do this mission... Too bad IS-7 is very underwhelming compared to the rest of tier 10 HTs...

Replay's comments (0)