11,545 Damage Blocked in type 4! 2nd Battle in it.....
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
43 230
2 284
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Prokhorovka – Standard
Prokhorovka
Type 4 Heavy
Type 4 Heavy
HotSauce_defender [SCYWG]
13.08.2017 02:54
Without Premium With Premium
Credits 28 820 43 230
Experience 1522 2284
Detailed Report
Statistics for HotSauce_defender
Battle efficiency Σ: - 3585 5 11545 180 - -
  • Nomer_Cayabyab Tiger I 1 1 1
  • pepitot [ENA] Tortoise 1 1
  • RenamedUser_1018770515 [XT-7] M41 Walker Bulldog 1
  • ccris1230 ISU-152 1
  • ALIANZAESPANOL T32 7
  • Timmer_23 [DHO2] Lorraine 40 t 4 1
  • Dash_Hound [GUNS6] WZ-132 6 2 1
  • Cappy75 T29 3 1
  • tracfarm KV-3 6
  • ReiHoffmann [CABRA] O-Ni 1 1
  • Recon_Fodder Panther 1
  • 8d6Fire Conqueror 7 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
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{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 10/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3585
  • {{ ::replay.translations.damageDealt.sniper }} 3144
  • {{ ::replay.translations.received.label }} 57
  • {{ ::replay.translations.received.pierces }} 13
  • {{ ::replay.translations.received.noDamage }} 44
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 11545
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 180
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,07
Credits With Premium
Received 28 820 43 230
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,873 -18,873
Auto-resupply ammunition -12,640 0 -12,640 0
Auto-resupply consumables 0 0 0 0
 
Total: -2,693 0 11,717 0
Time
  • Starting time 02:54
  • Battle duration 10 min 24 s
  • Time of destruction 8 min 49 s
Experience
Received 761 38     1 142 57
Fine for causing damage to allies 0 0
Personal Reserves bonus 761     1 142
 
 
Total: 1 522 38 2 284 57
  • Version: 0.9.19.1
  • Server game time: 2017-08-13 02:54
  • Spawn: I
  • Battle type: Regular
  • Uploaded: HotSauce_defender

Replay description

lol. thats the highest damage blocked I have ever done. Plus 3,500 damage isnt that shabby. Probably my most exciting replay yet! Hope you enjoy!

Replay's comments (0)