IS-6, El Halluf, Encounter
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
217 631
2 973
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
El Halluf – Encounter
El Halluf
IS-6
IS-6
_repsej_ [A-P2]
03.01.2017 00:47
Without Premium With Premium
Credits 116 070 174 105
Experience 1982 2973
Detailed Report
Statistics for _repsej_
Battle efficiency Σ: 7 6520 12 2805 316 1
  • DolleDwaas Rheinmetall Skorpion G 1 1
  • umpalumpa70 Tiger I 2 3 3
  • ___kapo___ [BPLCH] 8,8 cm Pak 43 Jagdtiger 3 1 4
  • SimplyDenim [E-TC] FCM 50 t 3 2 3
  • Crni__soko KV-85 2 1
  • jimstrick_1 [BPOOL] E 25 2 1 3
  • EDviz28 [STLT] T29 2 1
  • dafonte T-34-85 1 1 2
  • BassBoyRMS [AF_RO] Jagdpanther II 1 1
  • Slibinas111 FV304 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 24/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6520
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 26
  • {{ ::replay.translations.received.pierces }} 9
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 2805
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 316
  • {{ ::replay.translations.capture }} 0/56
  • {{ ::replay.translations.mileage.label }} 2,57
Credits With Premium
Received 116 070 174 105
Personal Reserves bonus 29 018 43 527
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 145,088 217,631
 
Auto-repair vehicle -9,279 -9,279
Auto-resupply ammunition -66,450 0 -66,450 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 66,359 0 138,902 0
Time
  • Starting time 00:47
  • Battle duration 10 min 55 s
  • Time of destruction -
Experience
Received 1 802 90     2 703 135
Fine for causing damage to allies 0 0
Personal Reserves bonus 90     135
Bonus for Premium vehicle tier 180       270  
 
 
Total: 1 982 180 2 973 270
  • Version: 0.9.17
  • Server game time: 2017-01-03 00:47
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _repsej_

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