CHI_Wz111_003
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
54 812
1 985
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fiery Salient – Standard
Fiery Salient
WZ-111
WZ-111
roopnarined [PEGGY]
16.12.2016 07:26
Without Premium With Premium
Credits 56 934 85 401
Experience (x{2} for the first win in a day) 1985 2979
Detailed Report
Statistics for roopnarined
Battle efficiency Σ: 1 1523 2 6340 2244 3
  • gamernerd217 [QUASR] Type 58 1
  • 1trackmind KV-5 5
  • HotSauce_defender [W-R] Rheinmetall Skorpion G 3 2 1
  • LeaveIT2Beaver [HARMD] Rheinmetall Skorpion G 1
  • xhatan T26E4 SuperPershing 7 1
  • TomD KV-5 5 1
  • flufflymaster2puggy Panzer 58 Mutz 1
  • rehlik89 [DGLR] T28 Prototype 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 6/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1523
  • {{ ::replay.translations.damageDealt.sniper }} 776
  • {{ ::replay.translations.received.label }} 27
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 24
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 6340
  • {{ ::replay.translations.friendlyFire }} 1/274
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2244
  • {{ ::replay.translations.capture }} 23/0
  • {{ ::replay.translations.mileage.label }} 1,76
Credits With Premium
Received 56 934 85 401
 
Fine for causing damage to allies -2,122 3,183
Compensation for damage caused by allies 0 0
 
Total amount for battle: 54,812 82,218
 
Auto-repair vehicle -4,700 -4,700
Auto-resupply ammunition -12,300 0 -12,300 0
Auto-resupply consumables 0 0 0 0
 
Total: 37,812 0 65,218 0
Time
  • Starting time 07:26
  • Battle duration 6 min 48 s
  • Time of destruction 6 min 47 s
Experience
Received 948 47     1 422 71
Fine for causing damage to allies -3 -5
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 95       142  
 
 
Total: 1 985 94 2 979 141
  • Version: 0.9.17
  • Server game time: 2016-12-16 07:26
  • Spawn: I
  • Battle type: Regular
  • Uploaded: roopnarined

Replay description

top effort in this win - cool headed, spotter & steel wall

Replay's comments (0)