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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 15 411 | 23 117 |
Experience | 816 | 1224 |
- ziphos555 M22 Locust 2
- tankbuster_2016 M22 Locust 1 1
- Emperor_Mong Pz.Kpfw. III Ausf. J 1
- Olivia360 T-80 3 1
- HeinzGuderian4 M2 Medium Tank 1 3
- Statz_ Pz.Kpfw. 38 (t) n.A. 1 3 2
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 10/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 780
- {{ ::replay.translations.damageDealt.sniper }} 44
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 224
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,18
Received | 15 411 | 23 117 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -100 | -100 | ||||
Auto-resupply ammunition | -1,200 | 0 | -1,200 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 14,111 | 0 | 21,817 | 0 |
- Starting time 08:54
- Battle duration 7 min 48 s
- Time of destruction 7 min 47 s
Received | 816 | 40 | 1 224 | 60 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 816 | 40 | 1 224 | 60 |
- Version: 0.9.19.1
- Server game time: 2017-08-24 08:54
- Spawn: II
- Battle type: Regular
- Uploaded: I_brake_for_gnomes
Replay description
Actually a Japanese Chi-He with Mongolian flag on it.
The gun is the 75mm Type 99 gun and it is using nothing but HE ammo because this is a very fast firing and hard hitting derp gun. My ROF is about 3.4 seconds and the max damage on 1 shot I got in this battle is 196hp on the Luchs. My crew is also about 80% trained.
BTW, I usually play cautious with this tank at the beginning, waiting to find the weak spots on the enemy team before I pounce which this replay demonstrates.
Other battles in this tank, I have gotten over 200hp of damage from a single shot. Remember that the stats you see are the AVERAGE damage, not the full damage.
Chi-He is fairly maneuverable with a top speed of 44 kph. The tank's armor also bounced a shot or two.
If you ever play this tank then I recommend using the 75mm derp gun with HE ammo.
Replay's comments (1)