AMX AC 48 - A Very Good Battle - A Personal Victory
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
35 582
3 282
Siegfried Line – Standard
AMX AC mle. 48
TheArk_2014 [AETOS]
Without Premium | With Premium | |
---|---|---|
Credits | 23 721 | 35 582 |
Experience | 2188 | 3282 |
Battle efficiency
Σ:
4
2441
7
2340
-
-
-
- HellspawnUK [SASAD] Chrysler K GF 2 2
- 987_faisalfarooq [PAK-F] UDES 03 5 2 5
- RX_Thunder [36BP] Primo Victoria 1 1
- PAK90 M4A1 Revalorisé 2 1 3
- retrozenky [-VLK-] AMX Chasseur de chars 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 14/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2441
- {{ ::replay.translations.damageDealt.sniper }} 304
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 2340
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 5/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,98
Credits
With Premium
Received | 23 721 | 35 582 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -6,939 | -6,939 | ||||
Auto-resupply ammunition | -5,100 | 0 | -5,100 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 11,682 | 0 | 23,543 | 0 |
Time
- Starting time 05:27
- Battle duration 11 min 53 s
- Time of destruction -
Experience
Received | 1 094 | 54 | 1 641 | 81 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 1 094 | 27 | 1 641 | 41 | ||
Total: | 2 188 | 81 | 3 282 | 122 |
- Version: 0.9.19.1
- Server game time: 2017-08-28 05:27
- Spawn: I
- Battle type: Regular
- Uploaded: TheArk_2014
Replay description
The 1st part is a little [a lot] boring, I camp like Hell with my stock AMX AC 48, ! cannot do anything more with this tank and its unskilled crew.
The second part is the interesting one, the battle is almost lost ... but the camper (me) awakened and won the battle ... like a pro.
I'm not a camper, I love Light Tanks and I always run the maps up & down for spotting/scouting ... but from time to time I play the other types of tanks too.
Replay's comments (1)