[ Jingles, QuickyBaby ] An Explosive Thriller feat. BL-10* Ace Tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
34 349
2 428
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Westfield – Standard
Westfield
ISU-152
ISU-152
TankGunner60 [ATFF]
30.08.2017 06:37
Without Premium With Premium
Credits 34 349 51 524
Experience (x{2} for the first win in a day) 2428 3642
Detailed Report
Statistics for TankGunner60
Battle efficiency Σ: 4 4152 12 - 62 2 -
  • CATSI FV207
  • BG_BLK SU-101 2 1
  • bmzoy [DTT] G.W. Panther 1
  • soy2 Strv S1 4 1
  • TankMasterJosh IS 2 1
  • hieupro1985 [GVN-D] IS-2 1 1
  • mirin_maru T29 2 1
  • iMiyafuji [STGLO] Comet 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 7/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4152
  • {{ ::replay.translations.damageDealt.sniper }} 2357
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 62
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,44
Credits With Premium
Received 34 349 51 524
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,060 -7,060
Auto-resupply ammunition -10,610 0 -10,610 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -3,321 0 13,854 0
Time
  • Starting time 06:37
  • Battle duration 9 min 32 s
  • Time of destruction 9 min 31 s
Experience
Received 1 214 60     1 821 90
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 428 120 3 642 180
  • Version: 0.9.19.1
  • Server game time: 2017-08-30 06:37
  • Spawn: II
  • Battle type: Regular
  • Uploaded: TankGunner60

Replay description

BL10 with High Explosive:
[Crucial Contribution, finished with 4.1K Damage, High Caliber and Brothers in Arms.]

12:57 990 DMG shot on Comet
12:30 Spotted by a STRV S1 (makes it hard for us to shoot, trapped behind house with IKV)

12:09 One shot on a SU-101

11:28 Tracked the IS that shot me earlier
11:10 Spotted again
10:06 Shot by an STRV S1 TD, with a T29 going after me as well

9:55 Tracked the T29, allowing teammates to kill it. (at 2.7K Damage, DMG and 200+ HP now)

9:36 After enemy arty misses me, I one shot the Strv S1 who rushes me with high explosive (1000 DMG).
I stop for awhile for the spotting mechanic to reset.

5:55 We find the last few reds, and I finish off an IS2.
5:46 The G.W Panther shot misses me while I distract the FV207 for the IKV to destroy it)

5:32 One shot the GW Panther finishing with 4.1K DMG, High Caliber and Brothers in Arms.

* there were at least 2 occasions I could have died in this replay. * :v


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