Quickybaby - Epic Lowe Loss
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
143 372
4 673
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Stalingrad – Standard
Stalingrad
Löwe
Löwe
nazgrel3379
31.08.2017 02:05
Without Premium With Premium
Credits 87 662 131 493
Experience 3115 4673
Detailed Report
Statistics for nazgrel3379
Battle efficiency Σ: 2 4028 8 1300 1795 - -
  • Yulii_Valrhona [STRV] Object 252U 1
  • CDR [K-S] Jagdtiger 1 1 1
  • Heemeyer [LIFE] Object 140
  • abhishek17 Strv 103-0
  • User_3000002443 T95 2
  • tometal E 50 1 2
  • asd0720 [YRH_1] Jagdpanther II 1 1 1
  • kickit E 100 2 4
  • Hillbily T-44 1 1 2
  • nonnta AMX Chasseur de chars 1
  • GUTOM [S_DRA] Panzer 58 Mutz 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 17/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4028
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1300
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1795
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/11
  • {{ ::replay.translations.mileage.label }} 3,03
Credits With Premium
Received 87 662 131 493
Achievements 7 919 11 878
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 95,581 143,372
 
Auto-repair vehicle -8,683 -8,683
Auto-resupply ammunition -18,540 0 -18,540 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 65,358 0 113,149 0
Time
  • Starting time 02:05
  • Battle duration 11 min 28 s
  • Time of destruction 10 min 28 s
Experience
Received 957 47     1 436 71
Achievements 526 26     789 39
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 483 0     2 225 0
Bonus for Premium vehicle tier 148       223  
 
 
Total: 3 115 73 4 673 110
  • Version: 0.9.19.1
  • Server game time: 2017-08-31 02:05
  • Spawn: II
  • Battle type: Regular
  • Uploaded: nazgrel3379

Replay description

Usual game throughout until the end.

3v2 in our favour with the slow heavies on our side and Fast stealthy ones on the enemy's team. So I start capping and then the funny stuff begins.

I did extremely well for my skills (Cause I usually suck).

Replay's comments (0)