Ace Tanker, Steel Wall, Confederate, 4.6k High Caliber- WZ-111
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
211 881
7 400
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fiery Salient – Standard
Fiery Salient
WZ-111
WZ-111
paperpanzer66 [-FG-]
21.08.2017 00:08
Without Premium With Premium
Credits 94 169 141 254
Experience (x{2} for the first win in a day) 4932 7400
Detailed Report
Statistics for paperpanzer66
Battle efficiency Σ: 5 4663 8 1710 1272 4 -
  • Alex413 [DEBB-] KV-85 1
  • MLynch [CDEV] M56 Scorpion 1 1
  • martin133_2015 [UWS] Sherman Firefly 1 1
  • MrMacKnight [LRDG] Sherman Firefly 1 1
  • stanislavsky [LINCN] IS-3 2
  • jdlanham [GZ_C] T-44 1 1
  • shiklaiguer [TANG0] T-150
  • Slade69 [82TB-] SU-122-44
  • mightyDope [_E_] Pudel 2 2 2
  • gunny_h M36 Jackson 3 1 1
  • Jardel_S_Hayha [-RBO-] FV4202 1 2
  • WhiskeyTangoFoxtrot_WTF [ARIET] SU-122-44 1 2
  • EricMcG T29 1 2 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 19/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4663
  • {{ ::replay.translations.damageDealt.sniper }} 1440
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1710
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1272
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,19
Credits With Premium
Received 94 169 141 254
Personal Reserves bonus 47 084 70 626
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 141,253 211,881
 
Auto-repair vehicle -3,611 -3,611
Auto-resupply ammunition -25,625 0 -25,625 0
Auto-resupply consumables 0 0 0 0
 
Total: 112,017 0 182,645 0
Time
  • Starting time 00:08
  • Battle duration 7 min 48 s
  • Time of destruction 7 min 47 s
Experience
Received 1 591 79     2 387 119
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 591 158     2 387 237
Bonus for Premium vehicle tier 159       239  
 
 
Total: 4 932 316 7 400 476
  • Version: 0.9.19.1
  • Server game time: 2017-08-21 00:08
  • Spawn: I
  • Battle type: Regular
  • Uploaded: paperpanzer66

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