Don't Argue With a Priest
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
13 101
1 644
For Counter-Battery Fire
For Counter-Battery Fire
In a battle, destroy all enemy SPGs (at least 2) with an SPG.
• The player must not destroy any allied vehicles.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
M7 Priest
M7 Priest
Horrorfiend [BDMN]
11.09.2017 05:59
Without Premium With Premium
Credits 8 734 13 101
Experience (x{2} for the first win in a day) 1096 1644
Detailed Report
Statistics for Horrorfiend
Battle efficiency Σ: 4 364 10 - - 2 -
  • L33t_Kaplaa Cruiser Mk. II 3 1
  • TanknAttor T18 HMC 2 1
  • Andrew_Koehler G.Pz. Mk. VI (e) 3 1
  • BloodNDN_ SU-18 2 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 4/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 364
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 4/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/12
  • {{ ::replay.translations.mileage.label }} 1,52
Credits With Premium
Received 8 734 13 101
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -103 -103
Auto-resupply ammunition -1,660 0 -1,660 0
Auto-resupply consumables 0 -50 0 -50
 
Total: 6,971 -50 11,338 -50
Time
  • Starting time 05:59
  • Battle duration 13 min 3 s
  • Time of destruction 13 min 2 s
Experience
Received 548 27     822 41
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 096 54 1 644 82
  • Version: 0.9.20
  • Server game time: 2017-09-11 05:59
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Horrorfiend

Replay description

I got lucky, near the end of the match, there were only two of us left, both of us Artie against a Cruiser and three Artie. Until this point, the match was not going very well for either me nor the team I was on and it looked like it was going to be a loss. Then I got lucky, I heard the siren go off I figured, well, this is it. Time to die....well not quite. I killed the Cruiser with a single shot which left the three enemy arty and I figured, ok, now it is going to be a draw....well, not quite...

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