NO SURVIVORS
Personal Score
Team Score
Detailed Report
Draw
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Gore's Medal
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles.
• Hits on allied vehicles are not counted.
• Can be obtained in Random Battles only.
Eye for an Eye!
Eye for an Eye!
Simultaneously destroy, and be destroyed, by the same enemy.
• Enemy vehicles destroyed by setting them on fire or by ramming are counted.
• Can be obtained in Random Battles only.
73 223
1 787
For Counter-Battery Fire
For Counter-Battery Fire
In a battle, destroy all enemy SPGs (at least 2) with an SPG.
• The player must not destroy any allied vehicles.
• Can be obtained in Random Battles only.
Swamp – Standard
Swamp
G.W. Tiger (P)
G.W. Tiger (P)
Cornishi [3V]
24.09.2017 11:55
Without Premium With Premium
Credits 45 072 67 608
Experience 1191 1787
Detailed Report
Statistics for Cornishi
Battle efficiency Σ: 3 3639 11 - - - 3057
  • Mackkon102 [SOW_2] FV4005 Stage II 1 1
  • bestia332 [U-K] Maus 1
  • Cool_Breeze_ Object 261 2 1
  • LozzaRules IS-3 1 1
  • palopalko Löwe 2 2 1
  • nikola_ubica_2016 [O-S-V] M4A1 Revalorisé 1 1
  • Elperdonador [O___O] Tortoise 1 1
  • scyzoryk77 [GRABA] M40/M43 1
  • odinocka Jagdpanzer E 100 1 1
  • Jorvy [SC10N] Rheinmetall Skorpion G 1 2 1
  • Suchyx4 KV-4 1
  • piratmarek Löwe 2 1
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 6/6
  • {{ ::replay.translations.shots.heHits }} 8
  • {{ ::replay.translations.damageDealt.total }} 3639
  • {{ ::replay.translations.damageDealt.sniper }} 2796
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 3057
  • {{ ::replay.translations.stunsCaused }} 10
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,26
Credits With Premium
Received 45 072 67 608
Achievements 3 743 5 614
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 48,815 73,223
 
Auto-repair vehicle -9,880 -9,880
Auto-resupply ammunition -42,720 0 -42,720 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -23,785 0 623 0
Time
  • Starting time 11:55
  • Battle duration 12 min 45 s
  • Time of destruction 12 min 39 s
Experience
Received 764 38     1 146 57
Achievements 427 21     640 31
Fine for causing damage to allies 0 0
 
 
Total: 1 191 59 1 787 89
  • Version: 0.9.20
  • Server game time: 2017-09-24 11:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Cornishi

Replay description

Playing in Gw Tiger (P), i had much fun on slouch,in a very tight tX game.

Did my best to win the game but, didn't happen. The final 10 secs are very intense.

1 Trying to get good cover but good fire position for upcoming heavys in citadel.
2. first 2 shots were not fully aimed because i was in a hurry, don't know why.
3 The shot on maus makes it better.
4 doing shots left and right trying to lessen the flanks but not much succes in damage.
5 Trying to help e100 jag being flanked by tourtois and bc 25p, but he manages to kill 25p and helping with tourtois.
6 Killing 4005, scared to get spoted i barely make it and kill him in one splash.
7 scorpion is coming out of hiding and trys to finish the game.
8 2v2 , but my fellow teammate gets killed trying to spot artys left.
9 lucky shot in 261 , pfewww.
10. standoff




It may look like a boring game but for me was very intense.

Thx for watching.

Replay's comments (0)