The first shot.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
63 149
3 820
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Standard
Redshire
Tiger II
Tiger II
OfficiallyUnofficial
17.10.2017 06:57
Without Premium With Premium
Credits 42 237 63 356
Experience 2546 3820
Detailed Report
Statistics for OfficiallyUnofficial
Battle efficiency Σ: 2 3853 5 - 871 2 -
  • dqe1968 [DICE] O-Ho 1
  • Da_Newfienator [MSFTR] ST-I 1 2
  • RedRackspam SU-14-2 1 1
  • MadMan1963 [JT] T54E1 1 2
  • Cant_Do_right [KKREW] Panther mit 8,8 cm L/71
  • GUIDI_16 [IG] Löwe 1 1
  • ustchby Bat.-Châtillon 12 t 1
  • Yamokhan [IIMEF] T-54 ltwt. 1
  • VEHRMACHT [-RH-] Conqueror Gun Carriage 1 2
  • Stout_4 [FLUKE] UDES 03 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 16/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3853
  • {{ ::replay.translations.damageDealt.sniper }} 1182
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/14
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 871
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,27
Credits With Premium
Received 42 237 63 356
 
Fine for causing damage to allies -138 207
Compensation for damage caused by allies 0 0
 
Total amount for battle: 42,099 63,149
 
Auto-repair vehicle -5,787 -5,787
Auto-resupply ammunition -32,590 0 -32,590 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -2,278 0 18,772 0
Time
  • Starting time 06:57
  • Battle duration 8 min 33 s
  • Time of destruction 8 min 32 s
Experience
Received 1 273 63     1 910 95
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 273     1 910
 
 
Total: 2 546 63 3 820 95
  • Version: 0.9.20
  • Server game time: 2017-10-17 06:57
  • Spawn: I
  • Battle type: Regular
  • Uploaded: OfficiallyUnofficial

Replay description

I don't even care that I aced it. The very first shot makes the replay.

Replay's comments (0)