Michael Myers Mittengrad "HOW TO PLAY"
Personal Score
Team Score
Detailed Report
Defeat
0
0
Mittengard – Standard
Mittengard
Pz.Kpfw. I Ausf. C
Pz.Kpfw. I Ausf. C
Navason [BSKIT]
16.10.2017 02:11
Without Premium With Premium
Credits 0 0
Experience 0 0
Detailed Report
Statistics for Navason
Battle efficiency Σ: - 81 2 - - 1 -
  • Menphiiz [BSKIT] M41 Walker Bulldog 2
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Statistics
  • {{ ::replay.translations.shots.fired }} 0
  • {{ ::replay.translations.shots.hits }} 0/0
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 81
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 0
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  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 1/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,37
Credits With Premium
Received 0 0
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition 0 0 0 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -3,000 0 -3,000 0
Time
  • Starting time 02:11
  • Battle duration 6 min 18 s
  • Time of destruction 6 min 12 s
Experience
Received 0 0     0 0
Fine for causing damage to allies 0 0
 
 
Total: 0 0 0 0
  • Version: 0.9.20
  • Server game time: 2017-10-16 02:11
  • Spawn: II
  • Battle type: Training room
  • Uploaded: Navason

Replay description

HOW TO PLAY

Runners:

Tier 5 tanks and lower

Just run for as long as the clock is ticking and stay alive.

The last individual alive wins and becomes the chaser in the next game.

No heavy tanks

Chasers:

Tier 6 tanks or higher

Chasers must ram kill the runners before the time runs out.

Rules:

Runners and chasers must press the "v" button before the battle starts so that they have no map and no HUD.

No Camping on top of the hills.

Hills are only allowed to be used to evade the chaser when being chased.


Best played with 2 chasers and 6 runners.

I did press "v" at the start of this replay. So bear in mind we are all running around without a MAP or HUD.

Please press "v" button at the start of this replay so that you see exactly what we see. Enjoy!

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