S. Conq./12,3k dmg/2,6k XP/highest DMG S. Conq Game EU
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
159 720
15 019
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Paris – Standard
Paris
Super Conqueror
Super Conqueror
Duck_of_Death [G__G]
12.11.2017 16:34
Without Premium With Premium
Credits 106 480 159 720
Experience (x{5} for the first win in a day) 10011 15019
Detailed Report
Statistics for Duck_of_Death
Battle efficiency Σ: 6 12305 9 4390 1817 - -
  • D4r3k_203 [L-E-X] Maus 2 8
  • quarks26 Bat.-Châtillon 25 t 2 1
  • zsotonic [CT] Bat.-Châtillon 25 t 1
  • dark_lord_2014 [BGTF] IS-7 1 1 2
  • koudyslaf E 100 1 3
  • Pinte11 [KAGAS] Object 430 2
  • princeof66 [ESCRO] T110E4 2
  • Chispita Strv 103B 1 2
  • Florycz T110E4 3 4
  • 2michael2 [CZMA] Leopard 1 2
  • H2SO4_pl [F-T-F] FV215b (183) 1
  • bedzikk Type 5 Heavy 1 2
  • beli_sniper_hero [-D-D-] IS-7 4 1 3
  • deat_tank1 [BMZS] FV215b (183) 1
  • GOHSTRIDER [LBNF] Rheinmetall Panzerwagen 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 36
  • {{ ::replay.translations.shots.hits }} 36/34
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 12305
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 4390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 14/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1817
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,72
Credits With Premium
Received 106 480 159 720
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,642 -14,642
Auto-resupply ammunition -158,400 0 -158,400 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -86,562 0 -33,322 0
Time
  • Starting time 16:34
  • Battle duration 6 min 10 s
  • Time of destruction -
Experience
Received 1 741 87     2 612 131
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
For tactical training 1 306     1 959
 
 
Total: 10 011 435 15 019 655
  • Version: 0.9.20.1
  • Server game time: 2017-11-12 16:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Duck_of_Death

Replay description

Highest Damage Game in Patch 9.20.1

Replay's comments (3)

  • #1 Das war doch richtig stark und aggressiv gespielt. Wieso gibt es nur zwei likes (das zweite ist von mir)? Premium-Ammo gehört nun mal zum Spiel.
    Jedi41 2017-11-14 в 21:55
  • #2 ich find dich so geil ! ich möchte ein kind von dir ! <3
    akizo124 2017-11-15 в 00:04
  • #3 GG, dein Replay ist bald auf dem Hardcore Letsplay Youtube channel https://www.youtube.com/c/HardcoreLetsPlay zu sehen.
    ChiLLetsplay 2017-11-15 в 19:39