Quickybaby! The Black Prince - Show no fear, and go forward.
Personal Score
Team Score
Detailed Report
Draw
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
30 822
2 390
3
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Airfield – Standard
Airfield
Black Prince
Black Prince
D_Jackson531 [ROGER]
13.11.2017 17:14
Without Premium With Premium
Credits 27 311 40 966
Experience 2390 3586
Detailed Report
Statistics for D_Jackson531
Battle efficiency Σ: 4 2810 7 1830 7 2 -
  • matadornatoo [BLBR] Lorraine 155 mle. 50 1 3
  • Mariusz_Pietrusiewicz KV-2 2 2
  • RAZOR_NFS KV-85 1 2
  • Tiger14611 VK 30.02 (D) 1
  • OldZedDog [TAC-D] M18 Hellcat 2 1 2
  • Drunk3n_Dr4g0n M56 Scorpion 1
  • __Tekoo_MN__ Škoda T 25 1 1
  • cria73 Heavy Tank No. VI 2 5
  • Dub2U [NATA-] M4A3E8 Thunderbolt VII 6 1 5
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 44
  • {{ ::replay.translations.shots.hits }} 23/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2810
  • {{ ::replay.translations.damageDealt.sniper }} 267
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1830
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 7
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/98
  • {{ ::replay.translations.mileage.label }} 3,7
Credits With Premium
Received 27 311 40 966
Achievements 3 511 5 266
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 30,822 46,233
 
Auto-repair vehicle -5,391 -5,391
Auto-resupply ammunition -7,400 0 -7,400 0
Auto-resupply consumables 0 0 0 0
 
Total: 18,031 0 33,442 0
Time
  • Starting time 17:14
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 752 37     1 128 56
Achievements 443 22     664 33
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 195 118     1 793 177
 
 
Total: 2 390 177 3 586 266
  • Version: 0.9.20.1
  • Server game time: 2017-11-13 17:14
  • Spawn: II
  • Battle type: Regular
  • Uploaded: D_Jackson531

Replay description

I truly despise the Black Prince. But like the Churchill VII before her, she can have her moments.

I'm looking at this matchup and thinking 'nope' because the map favors the T29's play-style and the Tiger just out-DpMs the BP. Then I get spotted early and generate a nice SPG dodge. Then I see small tanks pushing the south. I go deal with some, then have to retreat to outflank (yep) in the BP to continue forward. Press steadily forward to their base, but choose to continue attacking as they still have a Hellcat, KV-2 and Lorr 155 55. My 2ns to last ally dies but I get the Hellcat that ambushed him. My final ally dies and I hammer the KV-2 that got him but it escapes. Then the cap siren starts. Manage a last-moment reset on the Lorr when he panics and wrecks his own cover. He seems to escape but then circles back for another try! Dead. KV-2 spotted but escapes to force a draw.

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