Quickybaby 5.7k dmg, 5k blocked 1800 base xp
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
211 125
5 794
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Highway – Standard
Highway
Chrysler K GF
Chrysler K GF
Oblivion_NL [TERMS]
14.11.2017 21:25
Without Premium With Premium
Credits 112 600 168 900
Experience (x{2} for the first win in a day) 3862 5794
Detailed Report
Statistics for Oblivion_NL
Battle efficiency Σ: 5 5725 15 5080 1888 4 -
  • TADECZEK O-Ho 1
  • loulou67000 [LPX] T30 1 1
  • _LordTR [JSTCE] Chieftain/T95 1 1 1
  • Dragan_Boric [O-S-B] KV-3 2 3 2
  • Laca69 Tiger I 1 1
  • green___ 8,8 cm Pak 43 Jagdtiger 15 2 5
  • Axe_hcp Tiger (P) 2 4 3
  • ___Vixen___ [RGT] T54E1 2 2 3
  • LeBoum Strv S1 2 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 22/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5725
  • {{ ::replay.translations.damageDealt.sniper }} 324
  • {{ ::replay.translations.received.label }} 27
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 23
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 5080
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1888
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,04
Credits With Premium
Received 112 600 168 900
Personal Reserves bonus 28 150 42 225
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 140,750 211,125
 
Auto-repair vehicle -7,937 -7,937
Auto-resupply ammunition -52,600 0 -52,600 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 74,213 0 144,588 0
Time
  • Starting time 21:25
  • Battle duration 7 min 49 s
  • Time of destruction 7 min 0 s
Experience
Received 1 839 91     2 759 137
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 46     69
Bonus for Premium vehicle tier 184       276  
 
 
Total: 3 862 228 5 794 343
  • Version: 0.9.20.1
  • Server game time: 2017-11-14 21:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Oblivion_NL

Replay description

My highest base xp game ever so far (14k battles)

Replay's comments (0)