Shot flies miles over
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Personal Score
Team Score
Detailed Report
Defeat
11 395
109
Malinovka – Encounter
O-I
wandertrap [DERRP]
Without Premium | With Premium | |
---|---|---|
Credits | 5 586 | 8 379 |
Experience | 53 | 109 |
Battle efficiency
Σ:
-
253
1
620
22
-
-
- kacper100000 Comet
- LuckyLukeG [A__T] WZ-131 1
- zoska00 Tiger (P) 1
- Eis_Panther1 IS-6 1 1
- Oechsle_1 T-34-85M 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 3
- {{ ::replay.translations.shots.hits }} 1/1
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 253
- {{ ::replay.translations.damageDealt.sniper }} 253
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 620
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 1/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 22
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,41
Credits
With Premium
Received | 5 586 | 8 379 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,345 | -5,345 | ||||
Auto-resupply ammunition | -1,980 | 0 | -1,980 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -1,739 | 0 | 4,070 | 0 |
Time
- Starting time 14:14
- Battle duration 4 min 2 s
- Time of destruction 3 min 23 s
Experience
Received | 53 | 2 | 80 | 3 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 53 | 2 | 109 | 3 |
- Version: 0.9.21
- Server game time: 2018-01-06 14:14
- Spawn: II
- Battle type: Regular
- Uploaded: wandertrap
Replay description
In this replay, at about one and a halve minutes in, I launch my first shot (I think at a T29 or something). In stead of going in a slight arc at the target, in it's usual flight pattern, it "hops" upwards, in the first part of the trajectory, ending up missing it's target by ten's of meters.
Whenever this "phenomenon" happens to me, in 90% of the cases, my team loses. So right there and then, I knew we were going to lose. And yes, in the next minute or so, my entire team is crushed (1 - 15).
Anybody else has some RNG-related examples like that, that are a sure indicator that you are going to win, or lose?
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