obj 907 (lediable54) 10k dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
136 260
53 413
7
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Murovanka – Standard
Murovanka
Object 907
Object 907
lediable54 [BLKMA]
22.01.2018 18:14
Without Premium With Premium
Credits 90 914 136 371
Experience 35608 53413
Detailed Report
Statistics for lediable54
Battle efficiency Σ: 5 9985 10 4860 3116 5 -
  • _S_0_F_y_S_t_Y_c_K_ [B_W_T] AMX 13 90 4 3 3
  • dacia20PL ISU-152
  • PsYcHoo_SVK [B_W_T] E 50 2 3
  • fitzk6 [R4TT3] AMX 65 t 3 2
  • Cyrioster [-CSP-] G.W. E 100 1
  • recha00 Object 416 2
  • Padger94 [-PJ-] T110E3 2 3
  • Eek_The_Cat___Kumbaya [WHYUS] Tiger II 3 1 2
  • Damienolsson Jagdtiger 1 7
  • hopeless69 Bat.-Châtillon 155 55 2
  • Leon_651 [F1MP] Mäuschen 7
  • KoderPLv6 [MTTP] IS-3 2 1 2
  • Miro_8_8 leKpz M 41 90 mm GF 1 1
  • Passi1502 [C__G] Bat.-Châtillon 12 t
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 44
  • {{ ::replay.translations.shots.hits }} 38/32
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9985
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 18
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 4860
  • {{ ::replay.translations.friendlyFire }} 0/4
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3116
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,46
Credits With Premium
Received 90 914 136 371
 
Fine for causing damage to allies -74 111
Compensation for damage caused by allies 0 0
 
Total amount for battle: 90,840 136,260
 
Auto-repair vehicle -17,481 -17,481
Auto-resupply ammunition -100,270 0 -100,270 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -32,911 0 12,509 0
Time
  • Starting time 18:14
  • Battle duration 8 min 5 s
  • Time of destruction 8 min 4 s
Experience
Received 1 468 73     2 202 110
Fine for causing damage to allies 0 0
Action / Personal missions payout 34 067 0     51 101 0
Bonus for Premium vehicle tier 73       110  
 
 
Total: 35 608 73 53 413 110
  • Version: 0.9.21
  • Server game time: 2018-01-22 18:14
  • Spawn: II
  • Battle type: Regular
  • Uploaded: lediable54

Replay description

No description