How many times will they shoot me LOL!
Personal Score
Team Score
Detailed Report
Defeat
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
64 286
1 095
15
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fisherman's Bay – Standard
Fisherman's Bay
Maus
Maus
ItsTheMossyWang
23.01.2018 00:37
Without Premium With Premium
Credits 59 247 88 870
Experience 1095 1643
Detailed Report
Statistics for ItsTheMossyWang
Battle efficiency Σ: 1 5723 9 5550 1705 1 -
  • TheAltoonaWiseman T110E5 7 3 4
  • swing_da_ting T-62A 3 1
  • angelitox9 [DENIX] Strv 103B 1 2
  • Ian1100 [DBLTG] T110E5 1 1
  • petro_khimych [BULAT] Grille 15 1
  • vikes70 [3A82B] IS-4 1 2
  • GEL FV217 Badger 5 1
  • srgjohn E 100 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 21/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5723
  • {{ ::replay.translations.damageDealt.sniper }} 427
  • {{ ::replay.translations.received.label }} 30
  • {{ ::replay.translations.received.pierces }} 9
  • {{ ::replay.translations.received.noDamage }} 21
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 5550
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1705
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,17
Credits With Premium
Received 59 247 88 870
Achievements 5 039 7 558
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 64,286 96,429
 
Auto-repair vehicle -31,179 -31,179
Auto-resupply ammunition -24,610 0 -24,610 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 5,497 0 37,640 0
Time
  • Starting time 00:37
  • Battle duration 14 min 3 s
  • Time of destruction 10 min 16 s
Experience
Received 700 35     1 050 53
Achievements 395 19     592 28
Fine for causing damage to allies 0 0
 
 
Total: 1 095 54 1 643 81
  • Version: 0.9.21
  • Server game time: 2018-01-23 00:37
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ItsTheMossyWang

Replay description

I don't understand, why did they keep shooting me? And why did I keep shooting that damn badger....

Replay's comments (0)