Type 4
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
51 606
3 225
1
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Overlord – Standard
Overlord
Type 4 Heavy
Type 4 Heavy
gigelgicuta [ROFOR]
24.01.2018 00:01
Without Premium With Premium
Credits 34 404 51 606
Experience (x{2} for the first win in a day) 2150 3225
Detailed Report
Statistics for gigelgicuta
Battle efficiency Σ: 2 3402 9 1560 756 1 -
  • papijagd57 [DAGUE] 110 1 1 1
  • artek200 Jagdpanther 1 2 1
  • voskos98 [H-B-S] Jagdtiger 1 1
  • Famous_Kroko [HAC-L] IS-6 1 1 1
  • miyojin [GGFR] T26E5 Patriot 1
  • gudronth [RO-KO] IS-2 1
  • ZaRaider [GTD_] ST-I 4 4
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 8/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3402
  • {{ ::replay.translations.damageDealt.sniper }} 933
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1560
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 756
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,28
Credits With Premium
Received 34 404 51 606
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,536 -13,536
Auto-resupply ammunition -51,200 0 -51,200 0
Auto-resupply consumables 0 0 0 0
 
Total: -30,332 0 -13,130 0
Time
  • Starting time 00:01
  • Battle duration 6 min 40 s
  • Time of destruction 6 min 39 s
Experience
Received 1 000 50     1 500 75
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For playing in a Platoon 150     225
 
 
Total: 2 150 100 3 225 150
  • Version: 0.9.21
  • Server game time: 2018-01-24 00:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: gigelgicuta

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