Over 8,000 damaged caused as a scout
Personal Score
Team Score
Detailed Report
Defeat
II class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
39 205
967
5
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
AMX 13 105
AMX 13 105
atm2770
24.01.2018 03:30
Without Premium With Premium
Credits 35 245 52 868
Experience 967 1451
Detailed Report
Statistics for atm2770
Battle efficiency Σ: 3 1385 1 1 6787 5 -
  • SyntheticPlasma [AGOGE] AMX 50 120
  • x1aomao Super Conqueror 2
  • Wallfacer Bat.-Châtillon 25 t 1
  • LeatherHeads [AO] Type 5 Heavy
  • dirtydoctor [OTHG] Jagdpanzer E 100 1
  • FatalDisaster42 Object 704
  • Viper2112 Type 4 Heavy
  • antonio49594THEGAMER Mäuschen 1
  • limited11 [F0CUS] AMX M4 mle. 51 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 8/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1385
  • {{ ::replay.translations.damageDealt.sniper }} 754
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 4/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 6787
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,55
Credits With Premium
Received 35 245 52 868
Achievements 3 960 5 940
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 39,205 58,808
 
Auto-repair vehicle -19,982 -19,982
Auto-resupply ammunition -10,950 0 -10,950 0
Auto-resupply consumables 0 0 0 0
 
Total: 8,273 0 27,876 0
Time
  • Starting time 03:30
  • Battle duration 9 min 34 s
  • Time of destruction 9 min 28 s
Experience
Received 615 30     923 45
Achievements 352 17     528 25
Fine for causing damage to allies 0 0
 
 
Total: 967 47 1 451 71
  • Version: 0.9.21
  • Server game time: 2018-01-24 03:30
  • Spawn: II
  • Battle type: Regular
  • Uploaded: atm2770

Replay description

I decided to play this match a little differently. Normally in my light tanks I like to play more of an active scout or supporting role. However, missing the shenanigans that used to happen in low tiers on Malinovka I thought a little aggressive bush kemping would be neat. I begin by spotting much of the enemy team that decided to stay near their base, allowing my team to deal well over 6,000 damage to the big tanks. The enemy could possibly figure out how they were being spotted. I may have stayed in relatively the same location for the majority of the game, but by no means did I refuse to shoot my gun. I believe I made a bad play at the end by not fully aiming my shot while still spotted... It may have allowed me to fully escape and possibly win against the odds.

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