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- Tank: Pz.Kpfw. I Ausf. C
- Map: Ruinberg
- Played: Paper_Turret
- Nation:Germany
- Mode: Standard
- Uploaded: Paper_Turret
- Result: ?
- Battle type: Regular
- Server game time: 2018-01-30 16:13
- Base: 0 / 0
- Spawn: II
- Version: 0.9.21
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- Uploaded: Paper_Turret
- Server game time: 2018-01-30 16:13
- Version: 0.9.21
- Battle type: Regular
- Spawn: II
Replay description
My account was suspended although I did not fire first and I did not cause a team kill. Here is what happened:
At the start of the game, (14:53), with no enemies in sight, Player_8189127770 shoots me from behind reducing my health by 50% (108hp), I shoot back causing 3% damage. Player_8189127770 then shot me again (14:45) reducing my health to 3% (7 hp), so I shot him again reducing his health to 63%. I was then suspended and not him.
Why was I suspended and not the party that initiated the damage? Is it because the automated system counts amounts of hits and not damage caused? He hit me twice causing 93% damage with his T29. I shot him 20 times cause only 37% damage with my Pz 1c. If this is the case then the system is broken.
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