Is 7 - 7ooo dmg, 3 kills
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
110 502
2 006
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Encounter
Lakeville
IS-7
IS-7
Belazir [4PIWA]
14.02.2018 13:00
Without Premium With Premium
Credits 73 668 110 502
Experience 1337 2006
Detailed Report
Statistics for Belazir
Battle efficiency Σ: 3 7252 7 3800 2371 2 -
  • harbyc68 Rheinmetall Skorpion G 1 2
  • DARIUSZ_66 Strv 103B 1 1
  • Irondrif T-54
  • Mateusz_1989 T34 1 1
  • provost_marshal [KOKN] Primo Victoria 2 1
  • CircleOfSorrow Strv S1 1
  • rys372 Tiger II 3 1
  • Kayme Object 257 1 2 4
  • hans1kaboom Object 704 1 1
  • Phenom67000 121 4 2 1
  • belmin_hero T30 2
  • Roi_16 O-Ho 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 20/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7252
  • {{ ::replay.translations.damageDealt.sniper }} 1637
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3800
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2371
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,45
Credits With Premium
Received 73 668 110 502
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -22,451 -22,451
Auto-resupply ammunition -50,370 0 -50,370 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: -653 0 36,181 0
Time
  • Starting time 13:00
  • Battle duration 9 min 23 s
  • Time of destruction 9 min 22 s
Experience
Received 1 337 66     2 006 99
Fine for causing damage to allies 0 0
 
 
Total: 1 337 66 2 006 99
  • Version: 0.9.22
  • Server game time: 2018-02-14 13:00
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Belazir

Replay description

Bitwa trwa 9 min. i 23 sek., na mapie Lakeville. Pierwszy etap to walka w mieście i jego okolicy od ok 2,5 mkin. Od ok. 6 min. walka w kwadracie k6, decydujące starcie w kwadratach I3, I4.

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