T50, 6Kill, Ace Tanker, Hard Carry, Orlik's Medal, Top Gun! Quickybaby
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
21 816
1 086
2
Orlik's Medal
Orlik's Medal
Destroy 2 or more enemy tanks or tank destroyers in a light tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Siegfried Line – Assault
Siegfried Line
T-50
T-50
Be_Bop_A_Lula
16.02.2018 16:56
Without Premium With Premium
Credits 22 146 33 219
Experience 1086 1629
Detailed Report
Statistics for Be_Bop_A_Lula
Battle efficiency Σ: 6 1445 5 - 252 5 -
  • TheBookOfThoth [OW-39] A-20 1
  • raoul34 S35 CA
  • Danishvikingw [LA-FR] Pz.Kpfw. IV Ausf. H 4
  • macicka343 [NCSTP] T1 Heavy Tank 1 1
  • DocBar [CROCI] AMX ELC bis 2
  • WenStorm Pz.Sfl. IVb 1 3
  • fraterie [POULE] ARL V39 2 9
  • Mishaczech SU-85 3
  • Maciekpro05 Pz.Kpfw. II Luchs
  • GIN1978 VK 36.01 (H) 1 1
  • nhardy1994 [B_O_D] M5A1 Stuart
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 36
  • {{ ::replay.translations.shots.hits }} 30/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1445
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/60
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 7/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 252
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 86/0
  • {{ ::replay.translations.mileage.label }} 4,04
Credits With Premium
Received 22 146 33 219
 
Fine for causing damage to allies -330 495
Compensation for damage caused by allies 0 0
 
Total amount for battle: 21,816 32,724
 
Auto-repair vehicle -2,099 -2,099
Auto-resupply ammunition -22,950 0 -22,950 0
Auto-resupply consumables 0 0 0 0
 
Total: -3,233 0 7,675 0
Time
  • Starting time 16:56
  • Battle duration 9 min 27 s
  • Time of destruction -
Experience
Received 1 086 54     1 629 81
Fine for causing damage to allies 0 0
 
 
Total: 1 086 54 1 629 81
  • Version: 0.9.22
  • Server game time: 2018-02-16 16:56
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Be_Bop_A_Lula

Replay description

This game started out quietly enough.
We breached the South fairly early.
As we did so, the rest of the team basically collapsed.
I carried on realising that it was probably a loss, I decided to go after the arty.
Once I realised where he was, and had put a shot into him.
I thought there was a very very slight chance, that the enemy were so out of position.
I decided to cap straight away.
Then things got more interesting...

I think it was 3 v 1 at the end!

Hope you enjoy,

Cheers!

Replay's comments (0)