Quickybaby!!! HT-15.4 Success with 19k Blocked
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
110 861
1 890
4
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Paris – Standard
Paris
Maus
Maus
Mago_nose_de_whey [CLAWS]
18.02.2018 04:17
Without Premium With Premium
Credits 73 907 110 861
Experience 1260 1890
Detailed Report
Statistics for Mago_nose_de_whey
Battle efficiency Σ: 4 6383 5 19380 2239 4 -
  • Addion [VISER] Object 268 Version 4 3 1
  • I_aM_bOom T54E1 6 1
  • kharon [WAR_H] IS-M 4 2 2
  • huppnut T54E1 4 2
  • Happymisfit [WAR_H] IS-M 8 3 2
  • ItzHoBo [200IQ] Object 430U 5 1
  • Shane_72 [ROLF] T-54 first prototype 2
  • mpjdrost [AIMED] T95 8 3
  • jjmock2009 [D0OM] Bat.-Châtillon 12 t 7 1
  • BadWolf_38 M103 3 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6383
  • {{ ::replay.translations.damageDealt.sniper }} 574
  • {{ ::replay.translations.received.label }} 56
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 50
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 19380
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2239
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,08
Credits With Premium
Received 73 907 110 861
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -27,118 -27,118
Auto-resupply ammunition -110,400 0 -110,400 0
Auto-resupply consumables 0 0 0 0
 
Total: -63,611 0 -26,657 0
Time
  • Starting time 04:17
  • Battle duration 6 min 43 s
  • Time of destruction -
Experience
Received 1 260 63     1 890 95
Fine for causing damage to allies 0 0
 
 
Total: 1 260 63 1 890 95
  • Version: 0.9.22
  • Server game time: 2018-02-18 04:17
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Mago_nose_de_whey

Replay description

HT-15.4 Done with honors, first try... almost 30k combined. Fired Gold all match to try and remove RNG from me getting the mission done... Didn't think I would block 6x my hit points...

Replay's comments (2)