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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Without Premium | With Premium | |
---|---|---|
Credits | 44 172 | 66 258 |
Experience | 991 | 1487 |
- Freisko AMX 13 90 1 2
- Kalibr122mm Strv S1 1 2
- PsychoooJunior T28 1
- Csucsu2 [CATI] FV4202 1 3
- devastator1000 Strv S1 1 2
- Aganiock [KUMUL] Bat.-Châtillon 25 t AP
- Vikisek [BIA] M46 Patton KR 3 2
- najma24 ST-I
- call_me_Misiekk [KUMUL] Škoda T 50 1
- Smutny_Pepe Object 705A
- Panzer_Lil [4BRN] Strv 103B 2
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 15/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4608
- {{ ::replay.translations.damageDealt.sniper }} 1103
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1100
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 7/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 680
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/7
- {{ ::replay.translations.mileage.label }} 4,46
Received | 44 172 | 66 258 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -23,605 | -23,605 | ||||
Auto-resupply ammunition | -21,600 | 0 | -21,600 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -1,033 | 0 | 21,053 | 0 |
- Starting time 21:37
- Battle duration 12 min 8 s
- Time of destruction 6 min 42 s
Received | 991 | 49 | 1 487 | 74 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 991 | 49 | 1 487 | 74 |
- Version: 0.9.22
- Server game time: 2018-02-18 21:37
- Spawn: I
- Battle type: Regular
- Uploaded: PowJay
Replay description
Admittedly, the second round of campaign missions is for tier V upwards. However, playing higher tiers definitely makes it far easier to get damage HP, spotting HP and stunning HP missions done.
What can be very frustrating, however, is being required to do an amount of damage/kills to certain vehicles and not even having the opportunity as there are not enough about.
This battle had plenty to go around. I killed three and damaged another, easily getting my 2 TD kills, 1000 HP of TD damage, 6 vehicles damaged and finally- we won.
I died stupidly. I wasn't focussing on the T28 because it was a TD as I had that. I focussed on it because it was there. Stupid move.
Big thanks to my ally who won the battle for us alongside yours' truly.
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