S-51 Teammate Goes Invisible
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
43 091
1 361
1
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Overlord – Standard
M44
Radiactor
Without Premium | With Premium | |
---|---|---|
Credits | 28 867 | 43 301 |
Experience | 907 | 1361 |
Battle efficiency
Σ:
1
1570
11
-
159
-
1035
- DjS [ANZAF] WZ-111 Alpine Tiger 1 2
- Azlaan [-1AR-] IS-6 1 1
- Vip3rGP Tiger I 2 3 3
- MKPatrolGuy [K-I-A] AMX 12 t 1 1
- ZANZIMB Object 252U Defender 3 1 2
- Chop_Hinds VK 30.02 (D) 1 1
- Traktornator VK 30.02 (M) 1 1
- forever_4011 Centurion Mk. I 2 2 1
- Radiactor M44
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 7/7
- {{ ::replay.translations.shots.heHits }} 6
- {{ ::replay.translations.damageDealt.total }} 1570
- {{ ::replay.translations.damageDealt.sniper }} 1570
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 159
- {{ ::replay.translations.damageStunned.ownLabel }} 1035
- {{ ::replay.translations.stunsCaused }} 11
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,49
Credits
With Premium
Received | 28 867 | 43 301 | ||||
Fine for causing damage to allies | -140 | 210 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 28,727 | 43,091 | ||||
Auto-repair vehicle | -342 | -342 | ||||
Auto-resupply ammunition | -7,575 | 0 | -7,575 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 20,810 | 0 | 35,174 | 0 |
Time
- Starting time 14:43
- Battle duration 5 min 54 s
- Time of destruction 5 min 53 s
Experience
Received | 907 | 45 | 1 361 | 68 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 907 | 45 | 1 361 | 68 |
- Version: 0.9.22
- Server game time: 2018-03-03 14:43
- Spawn: I
- Battle type: Regular
- Uploaded: Radiactor
Replay description
About 30 seconds into the game, I accidentally drive into an invisible S-51 on my team. They stay invisible for a while before re-appearing again in a different location. Uploaded as an example of the issue being discussed on a forum.