S-51 Teammate Goes Invisible
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
43 091
1 361
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Overlord – Standard
Overlord
M44
M44
Radiactor
03.03.2018 14:43
Without Premium With Premium
Credits 28 867 43 301
Experience 907 1361
Detailed Report
Statistics for Radiactor
Battle efficiency Σ: 1 1570 11 - 159 - 1035
  • DjS [ANZAF] WZ-111 Alpine Tiger 1 2
  • Azlaan [-1AR-] IS-6 1 1
  • Vip3rGP Tiger I 2 3 3
  • MKPatrolGuy [K-I-A] AMX 12 t 1 1
  • ZANZIMB Object 252U Defender 3 1 2
  • Chop_Hinds VK 30.02 (D) 1 1
  • Traktornator VK 30.02 (M) 1 1
  • forever_4011 Centurion Mk. I 2 2 1
  • Radiactor M44
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 7/7
  • {{ ::replay.translations.shots.heHits }} 6
  • {{ ::replay.translations.damageDealt.total }} 1570
  • {{ ::replay.translations.damageDealt.sniper }} 1570
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 159
  • {{ ::replay.translations.damageStunned.ownLabel }} 1035
  • {{ ::replay.translations.stunsCaused }} 11
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,49
Credits With Premium
Received 28 867 43 301
 
Fine for causing damage to allies -140 210
Compensation for damage caused by allies 0 0
 
Total amount for battle: 28,727 43,091
 
Auto-repair vehicle -342 -342
Auto-resupply ammunition -7,575 0 -7,575 0
Auto-resupply consumables 0 0 0 0
 
Total: 20,810 0 35,174 0
Time
  • Starting time 14:43
  • Battle duration 5 min 54 s
  • Time of destruction 5 min 53 s
Experience
Received 907 45     1 361 68
Fine for causing damage to allies 0 0
 
 
Total: 907 45 1 361 68
  • Version: 0.9.22
  • Server game time: 2018-03-03 14:43
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Radiactor

Replay description

About 30 seconds into the game, I accidentally drive into an invisible S-51 on my team. They stay invisible for a while before re-appearing again in a different location. Uploaded as an example of the issue being discussed on a forum.