High Calibre in tier VI battle in Lago
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
15 520
1 056
1
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Cliff – Standard
Lago
PowJay
Without Premium | With Premium | |
---|---|---|
Credits | 15 520 | 23 280 |
Experience (x{2} for the first win in a day) | 1056 | 1584 |
Battle efficiency
Σ:
2
1200
9
1
117
-
-
- Kapitan9865 Matilda 1 1
- 1Kalidanze AMX 12 t 1
- niszczyciel79 Marder 38T 1 3
- AngrySheepFluffy [PUBCZ] T67 1 1
- Orbooster T-28E with F-30 4
- dejvid666cz Matilda 3 3
- bw1 M5 Stuart 1 2
- Serval1999 AMX ELC bis 1 3
- DACALAZASARA [-SBV-] T-34-85M 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 35
- {{ ::replay.translations.shots.hits }} 18/18
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1200
- {{ ::replay.translations.damageDealt.sniper }} 1200
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 117
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/6
- {{ ::replay.translations.mileage.label }} 0,84
Credits
With Premium
Received | 15 520 | 23 280 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -1,348 | -1,348 | ||||
Auto-resupply ammunition | -20,226 | 0 | -20,226 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -6,054 | 0 | 1,706 | 0 |
Time
- Starting time 12:02
- Battle duration 5 min 20 s
- Time of destruction 5 min 19 s
Experience
Received | 528 | 26 | 792 | 39 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 056 | 52 | 1 584 | 78 |
- Version: 0.9.22
- Server game time: 2018-03-05 12:02
- Spawn: I
- Battle type: Regular
- Uploaded: PowJay
Replay description
I don't know what it is about the Lago, but I like it. Not counting this battle my Wn8 in it is 2424.85. This from 52 battles only, but hey!
Average damage 379 HP in a vehicle with only 350 HP itself. 1.45 vehicles destroyed per battle.
45% Survival and 71.7% WR from 53 battles.
In-game xTE rating puts me at better than 99.67% of players in this vehicle and more damage than 99.62%
What is more, all this could have been better, but- darn it- I have had a run of bad games in this recently.
So, it seems that I decided to make up for that. High Calibre in a tier VI match seems like a good start. And HA! I only just noticed. Good enough only for Second Class Master (no assist!).
Replay's comments (0)