T1 heavy with VII. tier on Lakevile
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Personal Score
Team Score
Detailed Report
Victory
|
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
24 544
1 067
1
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Lakeville – Standard
T1 Heavy Tank
4ndYnk0_SVK
Without Premium | With Premium | |
---|---|---|
Credits | 16 187 | 24 281 |
Experience | 711 | 1067 |
Battle efficiency
Σ:
3
722
2
800
232
3
-
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- BangZbang VK 16.02 Leopard 9
- bzuk99 Škoda T 25 1
- rere27 Pz.Kpfw. III/IV 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 15/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 722
- {{ ::replay.translations.damageDealt.sniper }} 122
- {{ ::replay.translations.received.label }} 14
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 11
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 800
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 232
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 10/0
- {{ ::replay.translations.mileage.label }} 1,05
Credits
With Premium
Received | 16 187 | 24 281 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 175 | 262 | ||||
Total amount for battle: | 16,362 | 24,544 | ||||
Auto-repair vehicle | -3,200 | -3,200 | ||||
Auto-resupply ammunition | -2,208 | 0 | -2,208 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 7,954 | 0 | 16,136 | 0 |
Time
- Starting time 19:41
- Battle duration 4 min 59 s
- Time of destruction 4 min 58 s
Experience
Received | 711 | 35 | 1 067 | 53 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 711 | 35 | 1 067 | 53 |
- Version: 0.9.22
- Server game time: 2018-03-16 19:41
- Spawn: II
- Battle type: Regular
- Uploaded: 4ndYnk0_SVK
Replay description
I know isn´t much damage blocked by armor but is good game :) enjoy this replay