when you need some more hp to win or not to be greedy
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
45 239
2 845
9
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Nebelburg – Standard
Nebelburg
IS-7
IS-7
FearlessLoner [CRBER]
31.08.2017 22:44
Without Premium With Premium
Credits 45 239 67 859
Experience (x{2} for the first win in a day) 2845 4269
Detailed Report
Statistics for FearlessLoner
Battle efficiency Σ: - 3003 4 2000 3002 6 -
  • Pirh [DCSR] Kranvagn 3 1
  • TerrorTomate [HST] Maus 2 1
  • NinjaHaza Bat.-Châtillon 25 t 1
  • miroslavmacek2 [DCSR] AMX 50 B 4 1 1
  • marek48337 E 50 Ausf. M
  • bakainu [REVY] T110E5
  • charro_77 [AR_RO] IS-4 1
  • Lucky44 [-PMG-] Maus 1
  • pvapvapva T-62A 1
  • myky_destroyer [BKW] Centurion Action X
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 10/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3003
  • {{ ::replay.translations.damageDealt.sniper }} 1508
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2000
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 7/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3002
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,62
Credits With Premium
Received 45 239 67 859
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -21,439 -21,439
Auto-resupply ammunition -21,898 0 -21,898 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -24,098 0 -1,478 0
Time
  • Starting time 22:44
  • Battle duration 6 min 21 s
  • Time of destruction 6 min 20 s
Experience
Received 889 44     1 334 66
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 889     1 334
For playing in a Platoon 178     267
 
 
Total: 2 845 88 4 269 132
  • Version: 0.9.20
  • Server game time: 2017-08-31 22:44
  • Spawn: II
  • Battle type: Grand Battle
  • Uploaded: Who_is_this

Replay description

would be ez game

Replay's comments (0)