Serene Coast, Centurion Mk 1, Ace Tanker
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
62 540
4 212
1
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Serene Coast – Standard
Centurion Mk. I
Agility_Squirrel [CIRC2]
Without Premium | With Premium | |
---|---|---|
Credits | 41 693 | 62 540 |
Experience (x{2} for the first win in a day) | 2808 | 4212 |
Battle efficiency
Σ:
2
3759
9
880
509
-
-
- Andrei_226 O-Ho 1
- Khell [-7TP-] WZ-132 1 1
- Norbert11331 [BHH] E 75 1 2
- Bolter1975 Lorraine 40 t 1
- Patkins [XSCPX] Caernarvon
- Hektorek [P_D-P] Type 59
- FlitzemDefoer M26 Pershing 1
- majo116 [POHO] AMX 30 1er prototype 1 1 2
- API_PL [_AKD_] T 55A 1 5 4
- Patton_PL_MK [B0RN] Type 4 Heavy 2
- Curpansat_2017 [PH-PT] IS-M 2
- dadozvrk WZ-111-1G FT 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 31
- {{ ::replay.translations.shots.hits }} 22/15
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3759
- {{ ::replay.translations.damageDealt.sniper }} 520
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 880
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 509
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 4,21
Credits
With Premium
Received | 41 693 | 62 540 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -10,202 | -10,202 | ||||
Auto-resupply ammunition | -24,120 | 0 | -24,120 | 0 | ||
Auto-resupply consumables | -1,500 | 0 | -1,500 | 0 | ||
Total: | 5,871 | 0 | 26,718 | 0 |
Time
- Starting time 23:10
- Battle duration 10 min 6 s
- Time of destruction 10 min 5 s
Experience
Received | 1 404 | 70 | 2 106 | 105 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 808 | 140 | 4 212 | 210 |
- Version: 0.9.22
- Server game time: 2018-03-19 23:10
- Spawn: I
- Battle type: Regular
- Uploaded: Agility_Squirrel
Replay description
So, my third game in a row after a couple of months of (sorta) self-imposed hiatus. Nice to see RNG never changes...
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