typ 5 solid game
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
49 973
2 322
7
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Mountain Pass – Standard
Mountain Pass
Type 5 Heavy
Type 5 Heavy
MilanBajan_SRBIJA
16.03.2018 01:39
Without Premium With Premium
Credits 55 512 83 268
Experience (x{2} for the first win in a day) 2322 3484
Detailed Report
Statistics for MilanBajan_SRBIJA
Battle efficiency Σ: 4 5442 11 3550 1505 5 -
  • _Serzo_ [FUQ-U] Object 140 1
  • carlik37 [CZS-T] Tiger II
  • D4Y_21 Ferdinand 2 2 1
  • Krumpis [WTBT] Rheinmetall Skorpion G 2 1
  • Eskil [N4SA] Object 704 3 1 2
  • jozef2035 [-HFF-] T28 Prototype 1 1
  • MilanBajan_SRBIJA Type 5 Heavy
  • whyme08 Rheinmetall Skorpion G 2 1
  • xXLANGLEYOXxuk [_D-M_] T92 HMC 1 1
  • RakosAnti [M-TEK] Waffenträger auf Pz. IV 2 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 8/8
  • {{ ::replay.translations.shots.heHits }} 3
  • {{ ::replay.translations.damageDealt.total }} 5442
  • {{ ::replay.translations.damageDealt.sniper }} 2300
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3550
  • {{ ::replay.translations.friendlyFire }} 0/576
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1505
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 1,71
Credits With Premium
Received 55 512 83 268
 
Fine for causing damage to allies -5,539 8,308
Compensation for damage caused by allies 0 0
 
Total amount for battle: 49,973 74,959
 
Auto-repair vehicle -26,116 -26,116
Auto-resupply ammunition 0 0 0 0
Auto-resupply consumables 0 0 0 0
 
Total: 23,857 0 48,843 0
Time
  • Starting time 01:39
  • Battle duration 8 min 24 s
  • Time of destruction 8 min 23 s
Experience
Received 1 162 58     1 743 87
Fine for causing damage to allies -1 -2
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 322 116 3 484 174
  • Version: 0.9.22
  • Server game time: 2018-03-16 01:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: MilanBajan_SRBIJA

Replay description

Typ 5 heavy, solid game

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