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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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Crucial Contribution
Awarded to a platoon which destroyed at least 12 enemy vehicles in one battle. Each platoon participant receive this title.
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Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 90 378 | 135 567 |
Experience (x{2} for the first win in a day) | 3583 | 5374 |
- vokurky4 IS-6 2 1
- NewQaz09 [HELIO] Lorraine 40 t 1
- ChaosChronos G.W. Tiger (P) 2 1
- zaba23 Emil I 1 1 2
- _B_O_S_ [L-SUN] T-44 3 1
- mesxizaza T25 Pilot Number 1 2 1
- devil0064 FV4202 1 3
- BlackHorse78Polish T34 1
- STONKOLO IS-3
- NormandyN7 IS-6 1 1 1
- ghovmand Object 252U Defender 1 1 2
- xftityx [HUN7] IS-3
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 16/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4287
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 2040
- {{ ::replay.translations.friendlyFire }} 0/10
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 10/8
- {{ ::replay.translations.damageAssisted.ownLabel }} 1639
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 8/0
- {{ ::replay.translations.mileage.label }} 2,73
Received | 90 378 | 135 567 | ||||
Personal Reserves bonus | 45 147 | 67 721 | ||||
Fine for causing damage to allies | -83 | 125 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 135,442 | 203,163 | ||||
Auto-repair vehicle | -3,592 | -3,592 | ||||
Auto-resupply ammunition | -64,132 | 0 | -64,132 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 64,718 | 0 | 132,439 | 0 |
- Starting time 14:50
- Battle duration 9 min 13 s
- Time of destruction -
Received | 1 706 | 85 | 2 559 | 128 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 170 | 256 | ||||
Total: | 3 583 | 170 | 5 374 | 256 |
- Version: 1.0.0.3
- Server game time: 2018-04-11 14:50
- Spawn: I
- Battle type: Regular
- Uploaded: Benito1586
Replay description
After a start of the game a bit unlucky and after using a reflex kit more than need, I advance to J2 to help my three allies. I quickly realize that this place is going to be lost and I decided to go back under cover of our td. I place and I miss two three shots back but I'm doing well. While my ally the IS3 takes care of in front I turn my turret backwards to cover the climb from the central bottleneck. I felt this placement, indeed the T-44 bounce several times the back of my tank. Honestly arrived at the score of 3-8, I see the lost part despite good investments of our survivors. Once we manage to clean up before ending with the Emil I I notice that behind they are really low of life and so I decide to charge HE. Good intuition to reach 7 killed. Usually I never do that but I ask that we leave the radley, the charrioteer more or less accept and so I have only to flush out the arty. In the end a big score that I hope will put me in a winning place for the 2500 gold of the week :)
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