Last minute, last shot
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
61 715
5 233
1
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Standard
Malinovka
M12
M12
TaoPL [NERD]
17.04.2018 12:12
Without Premium With Premium
Credits 41 143 61 715
Experience (x{2} for the first win in a day) 3488 5233
Detailed Report
Statistics for TaoPL
Battle efficiency Σ: 1 2022 12 - - - 3508
  • Doge_Doge_Doge_Doge T20 2 3 1
  • tsukiyama_ [ZAN] VK 30.01 (D) 2
  • _Thanatism_ [ESLMN] Rheinmetall Skorpion G 1
  • tofuya_azusa Hummel 1 2
  • marukyu_yukkuri Tiger I 1 2 1
  • Chabachu [HYENA] Löwe 2 1
  • bellis2104 T-150 1 1
  • Lin5915 SU-122-44 2 1
  • yut2016_2017 [-RDF-] Crusader 5.5-in. SP 1 1
  • GOSARI_POWER T-34-85 1
  • WaiT_WHat T-34-1 2 1 1
  • a7650722 [TCMP] Lorraine 40 t 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 6/6
  • {{ ::replay.translations.shots.heHits }} 11
  • {{ ::replay.translations.damageDealt.total }} 2022
  • {{ ::replay.translations.damageDealt.sniper }} 2022
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 3508
  • {{ ::replay.translations.stunsCaused }} 16
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,14
Credits With Premium
Received 41 143 61 715
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -22,400 0 -22,400 0
Auto-resupply consumables 0 0 0 0
 
Total: 18,743 0 39,315 0
Time
  • Starting time 12:12
  • Battle duration 14 min 49 s
  • Time of destruction 14 min 48 s
Experience
Received 1 395 69     2 093 104
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 698 0     1 047 0
 
 
Total: 3 488 138 5 233 208
  • Version: 1.0.0.3
  • Server game time: 2018-04-17 12:12
  • Spawn: I
  • Battle type: Regular
  • Uploaded: TaoPL

Replay description

48 games to the first Ace Tanker. I'm not a SPG fan and decided to play one random game today. The result was huge to me. We could have lost if our camping TD remained passively at the final moment.

Replay's comments (0)