Definitely rigged, this game is BS
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Personal Score
Team Score
Detailed Report
Defeat
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
16 799
433
Arctic Region – Standard
SU-100
ivan_558
Without Premium | With Premium | |
---|---|---|
Credits | 16 799 | 25 199 |
Experience | 433 | 650 |
Battle efficiency
Σ:
2
1366
3
610
213
1
-
- world_slasher [P1N0Y] T25/2 1 1
- PIORRTUS KV-1 1 1 1
- Zizzentagyu [URAL] T-150 1
- Olis2010 O-I Experimental 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 8
- {{ ::replay.translations.shots.hits }} 7/4
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1366
- {{ ::replay.translations.damageDealt.sniper }} 939
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 610
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 4/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 213
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,6
Credits
With Premium
Received | 16 799 | 25 199 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,143 | -3,143 | ||||
Auto-resupply ammunition | -8,200 | 0 | -8,200 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 2,456 | 0 | 10,856 | 0 |
Time
- Starting time 18:56
- Battle duration 7 min 47 s
- Time of destruction 6 min 54 s
Experience
Received | 433 | 21 | 650 | 32 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 433 | 21 | 650 | 32 |
- Version: 1.0.0.3
- Server game time: 2018-04-18 18:56
- Spawn: II
- Battle type: Regular
- Uploaded: ivan_558
Replay description
At the end, fired at close range at a tank with no armor and he bounced. TWICE!!!
Then I move for the real close kill and he shoots, right away my driver dead and I can't out turn him!!!
After several games such as this in a row, I call this game rigged 100%! Shots disappearing, dunked into ground, going outside reticle, hitting sides of enemies for no dmg, hitting obstacles that aren't there while almost every shot that hits me is minimum one disastrous crit (usually fire or ammorack, often both with 1-2 crew dead)! Ffs, I was hit through solid cover more than once!
Well, SirFoch said it all!
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