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Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 56 630 | 84 945 |
Experience | 1486 | 2229 |
- wuestenfuchs_rommel_15 Type 5 Heavy 1 3
- tekfurbey [SAHAN] IS-7 4 3
- Eickman T57 Heavy Tank 1 1
- ReproCZE [K_CZ] IS-7 1
- Dawidorama FV215b 1 1
- Emce__ FV215b (183)
- varotor [BAC] Super Conqueror 1 2 3
- jpp1204 IS-7 1 3 2
- Orzel1979 [AS2] Object 140 1 1
- rollo123 Bat.-Châtillon 25 t 2 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 19/16
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6802
- {{ ::replay.translations.damageDealt.sniper }} 2190
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 890
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 9/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 2339
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,72
Received | 56 630 | 84 945 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -22,938 | -22,938 | ||||
Auto-resupply ammunition | -27,650 | 0 | -27,650 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 6,042 | 0 | 34,357 | 0 |
- Starting time 10:30
- Battle duration 9 min 48 s
- Time of destruction -
Received | 1 486 | 74 | 2 229 | 111 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 486 | 74 | 2 229 | 111 |
- Version: 1.0.1.1
- Server game time: 2018-06-01 10:30
- Spawn: I
- Battle type: Regular
- Uploaded: LarvaGrasuna
Replay description
I started off by going north and planting a HE round in the side of BC-25t, the damage done was below average. Continued spamming HE rounds, switch to AP, did not pen the side of an IS-7, switched back to HE. A Type 5 Heavy showed up, did not fire premium HE, that is odd, switched to AP, took a while and an AP round round bouncing of the weak spot to finish it. Then i was left alone with 2 friendly arties against 3 heavy tanks and a tank destroyer. I aimed an AP round at the tank destroyer, it did not pen the weak spot, arty finished him. Just in time, because i had 2 IS-7s and 1 Super Conqueror sneaking up my ... Arties did the best they could, but went down fighting. RNG messed with my AP rounds again, so i decided to only use HE rounds against the last remaining enemy tanks, one Super Conqueror on very low hp and one IS-7, also on low hp. My decision won us the game and RNG is the main reason why i have so many HE rounds in this tank and others like it.
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